The BB world thinks they are just another sort of faerie / sprite, but these devious interstellar visitors are here to 'research' the BB world by abducting unsuspecting folk and dissecting cows! A few Greys have extended their 'field research' to some hands-on investigation of the strange phenomenon known as Bloodbowl.
Some basic premises:
1) Relatively decent AV due to tough alien fabrics / fibres
2) Stunty as they are only little / skinny guys and break easy once you are through their tough alien fabrics!
3) Mostly ST 2 as they don't generally lead a very 'physical' existence
0-16 Grunts 6 2 3 8 Stunty GA (SP)
40k
The basic Grey, known for loitering around farms at night and suddenly appearing at windows...
0-2 Psionicists 6 2 3 8 Stunty, Disturbing Presence, Hypnotic Gaze, Regeneration GP (AS)
100k
Greys with strange mental powers (Domination, Self-Healing, etc), which they tend to focus on above their physical capabilities. P skill access is for telekinetically moving the ball

0-2 Medics 6 2 3 8 Stunty, Disturbing Presence, Stab, Regeneration GA (SP)
80k
The ones with the probes.... (hence 'Disturbing Presence'!)
0-2 Scientists 6 3 3 8 Stunty, Wrestle GS (AP)
80k
These guys are in charge of abductions and playing with massive death rays. They tend to be stronger than others of their kind due to carrying heavy gizmos and dragging abductees away from their beds!
0-1 Leader 6 3 3 9 Stunty, Leader, Regeneration GA (SP)
110k
Every group of Greys needs a Leader, so that people can be taken to it. The top Grey has the best Alien tech available to the discerning intergalactic BB player (hence, AV9 and Regeneration).
Things I found hard to decide:
1) 0-2 Scientists or 0-4? Maybe 0-4 and drop Medics entirely....
2) Wanted lots of Disturbing Presence, but then realised its effect is stacking PER PLAYER with it - thus, whole team of Disturbing Presence probably not viable!
3) Not sure about appropriate Skills access. It feels like they should be able to develop in an Agility type way, but shouldn't start with any Agility skills. Not sure any - even Scientists - should have Strength access except on a double.
4) No idea if the team is in any way playable / balanced! It was really an exercise in representing MY interpretation of Greys!

Comments welcome
