penalty run off!
Posted: Mon Jan 19, 2004 11:34 pm
I have come up with an idea to resolve a draw after 8 turns of sudden death. I havn't play tested it yet so i'm not sure how it works, give it a try.
I'm not sure how races would fare againt each other at this, as it will probably favour faster races. If my wording is wrong i appologise.
It's a penalty shoot out ice hockey style!
It would be more of a penalty run off!
Secretly each coach writes down a list of players, who will either attack or defend. A player may attack and defend, but not defend more that once, or attack more than once.
for example,
round one, A; 1 D; 6
round two, A; 6 D; 3
round three, A; 4 D; 11
round four, A; 3 D; 1
round five, A; 7 D; 7
The attacking player starts at the center of the half way line with the ball, and must attempt to score a TD. If they do, they score 1 pt.
The defending player starts at the center of the endzone and must attempt to knock over the attacking player (via a block or by their tackle zone) or stip the ball lose. When the ball goes lose the attack team scores no points.
The teams then swich over.
If the attacking player falls over because of going for it or any other reason they score no points!
The attacking player may not enter the wide zones.
Each team gets five attempts to score, and at the end the team with the most points wins! If after five attempts it is a tie, it moves into sudden death. Each team must select a player secretly, this time, they may only attack or defend. The players face off as above, if both teams score, or both teams don't score. the coaches must select a new player who has not attacked or defended. this continues till a team scores and the other doesn't!
No re-rolls may be used. If a apothocary is used the player is not returned to the pitch!
SPP's are awarded for CAS, and if the player scores they get 1 SPP, if the defender stops the attacker they get 1 SPP.
I'm not sure how races would fare againt each other at this, as it will probably favour faster races. If my wording is wrong i appologise.
It's a penalty shoot out ice hockey style!
It would be more of a penalty run off!
Secretly each coach writes down a list of players, who will either attack or defend. A player may attack and defend, but not defend more that once, or attack more than once.
for example,
round one, A; 1 D; 6
round two, A; 6 D; 3
round three, A; 4 D; 11
round four, A; 3 D; 1
round five, A; 7 D; 7
The attacking player starts at the center of the half way line with the ball, and must attempt to score a TD. If they do, they score 1 pt.
The defending player starts at the center of the endzone and must attempt to knock over the attacking player (via a block or by their tackle zone) or stip the ball lose. When the ball goes lose the attack team scores no points.
The teams then swich over.
If the attacking player falls over because of going for it or any other reason they score no points!
The attacking player may not enter the wide zones.
Each team gets five attempts to score, and at the end the team with the most points wins! If after five attempts it is a tie, it moves into sudden death. Each team must select a player secretly, this time, they may only attack or defend. The players face off as above, if both teams score, or both teams don't score. the coaches must select a new player who has not attacked or defended. this continues till a team scores and the other doesn't!
No re-rolls may be used. If a apothocary is used the player is not returned to the pitch!
SPP's are awarded for CAS, and if the player scores they get 1 SPP, if the defender stops the attacker they get 1 SPP.