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New WA

Posted: Sun Feb 29, 2004 5:50 pm
by Oni
WA - Moves at any time on a players turn. Must roll a die before
doing any action. on a 1 the player goes wild and blocks/blitzes
the nearest player. If more then 1 player is closest roll
randomly to see who the WA goes for, and that does include the
WA's players also. A WA must take defender down on a block
unless he would go down also. The WA also must use any skills
that help in armor and inury rolls. When going wild the WA gets
the frenzy trait to represent his animalistic nature. When wild
the WA does not receive or give assists till the next turn. The roll can result in a second blitz for the turn. If a blitz has not been used yet the WA uses the blitz for that turn.

A change to the mino and rat ogre would have to be made under this rule. Keep the same cost and remove frenzy from the player. Both are reasonably calm enough to play with team mates but do have a tendency to go wild and become frenzied beserkers.

The LRB league I am in is playtesting the rule this season. Will post peoples comments on what they think of it.

Oni

Posted: Sun Feb 29, 2004 7:05 pm
by Joemanji
Check the General Chat forum. The BBRC have already released a new version of WA. :)

Posted: Sun Feb 29, 2004 11:38 pm
by Bretter
Nazgit wrote:Check the General Chat forum. The BBRC have already released a new version of WA. :)
an utterly untested version... again. While I think the new version is far better, I think this idea could be just as effective as a negatrait.

Posted: Wed Mar 03, 2004 4:05 pm
by Oni
I still think the BBRC's rulings/updates have made TRB worse then before. Will try something else. :P

Oni