Formerly thought of as a fairy tale to frighten little orcs, they eventually couldn't resist the lure of Blood Bowl and are now eager to demonstrate their superior skills to the rest of the world.
Code: Select all
0-12 Lineelves 6 3 4 7 - G, A 60k
0- 4 Catchers 8 2 4 7 Catch, Side Step G, A 80k
0- 2 Throwers 7 3 4 7 Pass G, A, P 80k
0- 2 Blitzers 7 3 4 8 Block G, A, S 110k
RR 50k, apoth
Wizard: special
Night Elves can freeboot a druid prior to a game (50k) who when will try to summon a spirit of nature for their team:
1: Druid fails to summon a spirit.
2: Spirit of the Crow: Whenever a weather roll is made you may choose the weather instead.
3: Spirit of the Bear: One of your players gets Claw and Frenzy for the duration of the game.
4: Spirit of the Mouse: One of your players gets Side Step and Dodge for the Duration of the game.
5: Spirit of the Squirrel: One of your players gets Jump Up and Leap for the duration of the game.
6: Spirit of the Unicorn: One of your players gets Guard and Dauntless for the duration of the game.
