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Daemon teams

Posted: Wed Apr 28, 2004 3:10 pm
by Joemanji
Daemonic (Racial Characteristic)

i) Daemons are not of mortal flesh, and have some immunity to physical harm. This aura means his AV is fixed, and cannot be modified by anything, positively or negatively. This means Mighty Blow, Dirty Player, Claw, Spikes, Fouls assists, Chainsaws, Magic Helmets etc. have no effect for the purposes of the player's Armour roll. Skills that effect the Injury roll will still work, if the armour is penetrated.

ii) A daemon's hold on our plane of existence is fragile at best, and can be broken with sufficient force. The player treats all results of Stunned on the Injury table as Knocked Out. Between drives, however, he will always recover from being KO'd on a 2+, rather than the normal 4+, as he is re-summoned from the Realm of Chaos.

iii) As a creature of raw magic, a daemon's link to his team is their wizard. A deamon may only use team re-roll counters if the team's spellcaster is on the pitch too. Note that a Daemonic big guy may still never use team re-rolls, even if the team's spellcaster is on the pitch.

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DAEMON-KHORNE
0-12  Beastmen            60k   6 3 3 8  Horns  {G,S,Ph}
0-2   Warriors of Khorne  110k  5 4 3 9  Frenzy  {G,S,Ph}
0-4   Bloodletters        80k   5 4 2 7  Frenzy, Daemonic  {G,S,Ph}

Big Guy
0-1  Daemon Prince of Khorne  140k  5 5 3 8  BIG GUY, Frenzy, Juggernaut, Collar of Khorne*, Daemonic  {S,Ph}

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DAEMON-NURGLE
0-12  Beastmen       60k   6 3 3 8  Horns  {G,S,Ph}
0-2   Rotters        110k  4 4 2 9  Foul Appearance, Regenerate  {G,S,Ph}
0-4   Plaguebearers  80k   5 4 1 8  Horns, Foul Appearance, Daemonic  {G,S,Ph}

Big Guy
0-1  Daemon Prince of Nurgle  140k  5 5 3 8  BIG GUY, Foul Appearance, Stand Firm, Daemonic  {S,Ph}
or 
0-1  Beast of Nurgle (as Rotters)

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DAEMON-SLAANESH
0-12  Beastmen                 60k   6 3 3 8  Horns  {G,S,Ph}
0-2   Warriors of Slaanesh  110k  5 4 3 9  Thick Skull  {G,A,Ph}
0-4   Daemonettes           80k   6 3 4 7  Claw, Hypnotic Gaze, Daemonic  {G,A,Ph}

Big Guy
0-1  Daemon Prince of Slaanesh  140k  5 5 3 8  BIG GUY, Hypnotic Gaze, Soporific Musk*, Daemonic  {S,Ph}

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DAEMON-TZEENTCH
0-12  Beastmen                 60k   6 3 3 8  Horns  {G,S,Ph}
0-2   Warriors of Tzeentch  150k  5 4 3 8  Spellcaster*  {G,S,Ph}
0-4   Horrors               80k   6 3 3 7  Side Step, Two Heads, Extra Arms, Daemonic  {G,A,Ph}

Big Guy
0-1  Daemon Prince of Tzeentch  140k  5 5 3 8  BIG GUY, Leap, Jump Up, Daemonic  {S,Ph}
*Collar of Khorne and Soporific Musk may be taken by players on the Khorne and Slaanesh respectively on a doubles roll, in the same way any other Physical Ability. Warriors of Tzeentch must be spellcasters, which means the team may have two spellcasters instead of one.

Collar of Khorne (Physical Ability)
The player is immune to spells and magical effects. This includes Magic Item cards produced from a casting of the Conjure spell.

Soporific Musk (Physical Ability)
Opposing players close to this player find their minds confused, and their limbs heavy and slow. Any opposing player that starts his action in this player's tackle zone must first roll a dice. If the roll is a 1, he is momentarily dazed and the action is wasted (though the team does not suffer a turnover, and the player retains his own tackle zone). Otherwise the player may perform his action as normal.

Posted: Wed Apr 28, 2004 5:36 pm
by Underdog
I think the demons look a little cheep and personaly im infavour of making demons freeboot-only rather than full team members.

I see demons as being occasional gifts from the fickle gods who then vanish back the the warp after the game. In this way they could not earn SSP or pick up nigling injuries and that sort of thing. A simple fix soemone has suggested was to allow choasgod teams that are the same as the normal chaos team but with +10,000 to the rerolls. These teams are the only ones alowed to freeboot the demons specific to their chosen diety (sp?).

Also Id quite like to see a separate chaos-human and chaos Beastman roster.

Posted: Thu Apr 29, 2004 12:38 am
by Joemanji
Underdog wrote:Also Id quite like to see a separate chaos-human and chaos Beastman roster.
Me too! :D You can see a (now rather lengthy) discussion of this in the following thread:

http://www.talkbloodbowl.com/phpBB2/vie ... php?t=9275