FF caping and control suggestion: Stadiums

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Duke Jan
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FF caping and control suggestion: Stadiums

Post by Duke Jan »

Stadiums

Each team starts with a stadium with a capacity of 100,000 seats. Every ten thousand seats can seat 1 FF. 20,000 seats extra can be bought with an investment of 50 kgp. Every 10,000 seats constitute 1 Section of the stadium (SS). The FF on the kick-off table is replaced with the SS occupied by the team's fans.

The seats are distributed as follows. Both teams get to sell tickets for half the seats in the stadium up to 10,000 seats for every FF they have. Unsold seats can be sold to the highest FF team. So, if team A has a FF of 3 and team B a FF of 6 and they play in a stadium of SS 10, team A gets to sell 30,000 seats and team B 60,000 seats. They both teams' fans have occupied 3 and 6 SS respectively. If in this case team B had a FF of 8 its fans could only occupy 7 SS.

Effects on other aspects of the game
Consequences for TR: The highest of FF and SS counts as 10k towards the TR
Consequences for gate: The Gate is the sum of the SS occupied by both teams.
Consequences for winnings: The Gate on the Match Winnings Table becomes SS occupied 1-2, 3-4, 5-6, 7-8, 9-10, 11-12, 13-14, 15-16, 17+. For every FF that dit not fit into the stadium roll 1d6, on a 4+ 10 kgp extra is made by both teams through exploiting the lack of seats to raise the price of the tickets. So in the case of SS 10, team A FF 3, team B FF8, both TR100. The winnings are 1d6 +5 from the winnings table, +1 for both teams if the dice roll for the 8th FF of team B comes up 4+ (x10,000 gp of course). The winner may add 10,000 to his winnings.
Consequences for FF roll: If the team's FF is lower than its own stadium's total SS no unmodified 1 rule is applied. If the team's FF is higher than its own stadium's total SS no unmodified 6 rule is applied.

Which venue to play in?
Both coaches have to decide in who's stadium they play. They have to choose from the stadiums of the teams that are playing the match. The lower TR team may choose to trade one roll on the handicap table for the choice of venue. Otherwise the coaches can decide amongst themselves, roll a dice, or flip a coin. If the game is the result of a challenge the challenged team chooses. For cup finals the league commissioner can choose the largest stadium in the league. In a scheduled league there will be one home and one away match scheduled.

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Post by MadLordAnarchy »

From a general LRB/Vault Open Format perspective, I can't really comment but I doubt it works. From my own particular perspective, most definately. The BB I play is all about the extras like stadia and a capacity cap comes as standard.

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DesTroy
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Post by DesTroy »

I like the idea of the stadium size cap, but wouldn't it be easier just to roll Gate as normal and if there is an overflow crowd (IE larger than the listed capacity of the stadium), then add half the total of the extra fans to the winnings as a CabalVision bonus? I can see where you wanted to go with the SS simplification, but when you start tying it into FF it gets a bit tough to follow (for me, anyway; maybe I'm just feeble-minded :lol: )

But don't get me wrong, I like the idea of stadium seating capacity, just maybe we could figure a way to use the Winnings table with it...

I'll read it over two or three more times. Good idea though! :-?

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Post by DesTroy »

OK, having looked it over again, I can safely withdraw my previous comments. :)

I do have an issue with the adding of seats...does anybody agree that 20k seats for 50k gold seems a little too cheap? Maybe 50k gold for each new section of 10k seats.

The league I run uses home fields for each team, with each park having one (or more) special feature (from JK Lewis' article in BBMag number eight). Each stadium has one feature for free (which can be changed to another feature later), but if they wish to add one, I (as commish) charge 500k gold, with the added rule that changes/additions may only be made between seasons.

Anyway, just to let you know that I understand this thing you've written now. :D I'm getting old...

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Post by Duke Jan »

I really thought about the price, but couldn't come up with a good one so I wrote 50k to start with. Now DesTroy has raised the bidding to 100k. The thing I had in mind is that you don't want an odd seat capacity since that would raise the question who gets the odd factor. The second thing was that it shouldn't be too cheap to expand your stadium, so your TR should drop from expanding your stadium, the same way that a RR costs twice what you get for it after the construction of your team.

I know its written down a bit awkwardly, but I had to go to work and didn't want to type all that again.

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DesTroy
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Post by DesTroy »

Well, yeah, I can see your point. I wasn't trying to "up the ante," I was just suggesting that adding seats should be a little more expensive than your initial suggestion. My apologies if I offended you, Duke Jan.

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Post by Duke Jan »

Offended?????? Whatever gave you that idea?

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Post by Shadow Monkey »

I'm not sure how I feel about this. Then again, I've never had a league last long enough for a team's FF to become ridiculously high.

Anyway, as mentioned before, just because a stadium can't hold more than 100,000 (or whatever number) screaming fans, that doesn't mean there aren't more people able to watch the game because of CabalVision. Those who can't make it to the game live might still be able to afford to have to game transmitted to their minds.

I do like the idea of stadiums having an effect on the game, but I'm not sure that this is the effect I would like. It seems like this might turn out to be yet another advantage for the more wealthy team (unless I'm not quite getting the idea here...which is quite possible:))

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