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'Roaches

Posted: Thu Feb 10, 2005 8:57 pm
by duff
Deep in the sewers of the magic schools, a race of humanoid cockroaches formed. Little by little they spread, eating the things others threw away. One day they found a copy of NUFFL's rules. Now the're here to play!

1-16 Roaches 50K 6 2 3 6 Foul Ap, Stunty and dodge. Agility skills only.

Everyone would have to run the ball against them. On the bright side, everybody should be able to! With st 2 and armor 6 and the stunty effect on injury rolls, only foul app will keep them on the field.

Posted: Fri Feb 11, 2005 1:10 pm
by bubb
That's pretty neat and also hilarious.

Dirty Player on doubles?

I think they should have access to mutations..can you imagine a two headed cockroach or one with very long legs?

Yuck!

Posted: Fri Feb 11, 2005 11:06 pm
by Alesdair
I aggree give em mutation access, it's the only hope the little buggers have.

THat and/or design a pair of Bigguys for them (they are a stunty team after all.)

teenage mutant sewer crocs? (0-2)
4 5 1 9 Mighty Blow, Frenzy, Wild Animal. 100k

Posted: Fri Feb 11, 2005 11:57 pm
by duff
Mutations does have a certin, icky appeal. I wanted to avoid the big guys, the foul app will give some protection still.

Posted: Sat Feb 12, 2005 1:05 pm
by Jeroen
Why not use them in a nurgle team :wink:

Posted: Mon Feb 14, 2005 9:58 pm
by duff
I get the impression the nurgle team is very specificly short of this sort of high mobility player, so it would probably cause balance issues. Also, I don't see them as particularly chaos related, just warped and icky! They proabably have their own strange chitonous gods.

Posted: Wed Feb 16, 2005 11:29 am
by Darkson
Nah, roaches aren't mutated. Icky? Yeah. Mutants? No.

Posted: Sat Feb 19, 2005 4:04 am
by Alesdair
well if no mutations then i definitly recomend they have 2 bigguys, but low end big guys like to ones i made.
It'd raise them from the weakest team, to a weak team.

Posted: Sat Feb 19, 2005 6:53 am
by Xtreme
Big Guys with regeneration. (Maybe medium guys would be more appropriate. ST4)
or access to mutations one or the other.

Posted: Sat Feb 19, 2005 2:58 pm
by lawquoter
definitely regeneration. You just can't kill the f'ers. :evil: :lol:

Posted: Mon Feb 21, 2005 5:06 am
by Alesdair
Right, so effectively trolls with no TTM skills, and wild animal instead of Really stupid.

Posted: Mon Feb 21, 2005 7:09 am
by Nathaniel
If you really wanted to make them hard to kill, you could give them all regenerate and thick skull. They'll fall over but rarely will they be gone for good.

Posted: Mon Feb 21, 2005 2:45 pm
by lawquoter
Unless you roll like I did last night with my dwarves. A D. roller that fell over on a gfi, 7 failed thickskulls. :evil:

Posted: Mon Feb 21, 2005 2:51 pm
by Emberbreeze
1-16 Roaches 60K 6 2 3 7 Foul Ap, Regenerate, Thick Skull, Stunty and Dodge. Agility skills only. Rerolls 70k

I think this would be hilarious to play in a league :lol: trying to wipe them out but the bu99ers keep coming back :)

Posted: Mon Feb 21, 2005 2:59 pm
by lawquoter
just need the figs now. Oh phil...... :lol: