Grab -> Juggernaut switch

Got a great idea and/or proposal for BloodBowl?

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plasmoid
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Grab -> Juggernaut switch

Post by plasmoid »

Hi all,
I've been thinking a bit about grab.
It may be no big deal, but it seems counter-intuitive to me the way it has one ability for blocking, and another (quite different) one for blitzing.

I was thinking: Maybe it should just work on Block Actions. I mean, to grab someone like that, you need a good "grip" with your feet.

Then, the ability to cancel out side step on a blitz could be moved to that other skill that cancels out all kinds of stuff on a Blitz: Juggernaut.

Good idea? Or pointless?
Cheers
Martin

PS (I saw in the other thread about grab a suggestion to allow grab players to force opponents to follow up. IMHO, that could be a skill in its own right, but sounds very powerful when added on to the existing grab skill).

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