- linewomen that get a first skill are a cheaper version of their team positional, this really isnt right. No other team has a lineman which can be the equivalent (or even near equivalent) of a positional but at equal or cheaper cost, not even the horribly overpriced slann blitzer.
- mass dodge vs dwarfs issue, this is only a real issue in some formats (mostly open formats) but there it can be huge.
- its boring, not a flaw as such but worth mentioning that I find this team the single dullest to play both with and against.
- the fluff is a little lacking, obviously this has alot to do with GW not really coving amazons much in warhammer. Still, it wouldnt hurt to fluff things up a bit.
- The team does immensley well at low TR and then fades out at higher TR, Monotone statlines dont help this. Admittedly I'm not sure how much this flaw has carried over to LRB5.
Now I've thought carefully about what changes might make the roster work. The first change is a bit radical - I've switched all the general access to agility access. Now while you may throw you hands up in disgust do think about it carefully.... sidestep is actually a very powerful blocking skill, especially when a whole team has it. Diving tackle also has many merits. Now that I landed the main bombshell, heres the roster:
0-16 Linewomen 6 3 3 7 dodge A/GSP 50k
0-2 Eagle Warriors 7 3 3 7 dodge, surehands, hail mary pass AP/GS 80k
0-2 Alligator Warriors 7 3 3 7 dodge, wrestle GA/SP 80k
0-4 Jaguar Warriors 6 3 3 7 dodge, block AS/GP 90k
RR 60k
Advantages:
- team has surehands, meeting stripball wont be ridiculous
- getting a surehands/blodge player is impossible without a double (or multiple skills on the alligator warriors)
- team is somewhat different from the next, its not just more of the same
- team has enough basic skills that it still works
- eagle warriors, I'm quite proud of the thrower concept, both the extra speed and the hail mary pass make it an interesting piece tactically
The nicely named positionals help give the roster some character, perhaps it might encourage people to paint their positionals in a way that helps distinguish the models from each other. They also help distinguish it from the main continent teams, I was thinhking that renaming some of the Slann positionals in a similar way would be nice since they are also clearly distinct from traditional BB roles.
Disadvantages:
- an obvious one here is that the roster just became more vulnerable to dwarfs, not good
- my pricing of alligator warriors and jaguar warriors is probably slightly out
- the effects of mass agility on a normal team are largely unknown, I think (from some experience) this will work fine but its hard to be 100% sure
One way of ammending the dwarf problem could be giving every starting player wrestle rather than dodge and then they can dodge up using their agility access.
I await your thoughts/abuse/scorn
