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Wizard Team (Idea only)

Posted: Thu Oct 24, 2002 2:23 am
by Styrofoam King
I was thinking how each team plays Blood Bowl race has it's own style of playing; Skaven prefer speed, Chaos prefers brute force, Humans use stragedy. So I started wondering, How would a Wizard Team truly pla the field?

First of all, this isn't buff, strapping wizards with rippling muscles. The idea makes me laugh.

This is only a proposal, but here's what I propose:
0-12 50k MA6 ST2 AG3 AV7 Sure Hands

(Sure Hands is an easy way of portraying the basic level Telekinis spell. EVERY mage knows that.)

At this cost, I was thinking of having the mages able to learn Gen and Passing Skills, for the same reason above. But there's 10K extra, which accounts for the following Magical creatures:

Familiar:
0-6* 50K MA7 ST2 AG3 AV7 Stunty, Dodge, Right Stuff
Can learn Agility skills.

Avatars:
0-4* 100K MA6 ST4 AG3 AV9 Throw Team Mate, Link**
Can Learn Gen, Stren, and Physical Mutations!

* For each Avatar or Familar on the field, there must also be a Wizard. And no double-dipping! Each conjured entity requires a Wizard of it's own.

**LINK- A new negative skill, this limitation goes beyond that of requiring a Wizard on the Pitch to field an Avatar. Rather, each Avatar is but a manifestation of a Wizard's mind, and so hurting the source hurts the creation to some degree. For each Avatar, pick a Source Wizard. Whenever a Source Wizard is knocked down, roll two Block Dice for the linked Avatar, with the opponent deciding on the Dice. The Avatar suffers that blow! The same applies if a Wizard is Stunned.

If a Wizard is KOed, Badly Hurt, or Seriously Injured, the Avatar takes a Two Dice block just like above, but is still working even though the Wizard leaves the field. The Avatar, however, loses all Skills and is at -1 ST and -1 AV (same as human, basically) until new Wizard can be fielded as a new Source during the next Drive.


WHAT DO YOU GUYS THINK?

Posted: Thu Oct 24, 2002 4:00 am
by GalakStarscraper
Interesting.

My league has something similar that has been played by multiple coaches in the last 2 1/2 years.

http://www.midgardbb.com/MBBLTeams/Elementalists.html

Very similar concepts.

Galak

Hmm

Posted: Thu Oct 24, 2002 4:00 pm
by Styrofoam King
I see the similarities there. Hm. Still, ever considered adding Familiars? and I coiuld see Elementals learning Physical Mutations (considering they're able to change shape slightly.)

Hmm

Posted: Thu Oct 24, 2002 4:32 pm
by Styrofoam King
I see the similarities there. Hm. Still, ever considered adding Familiars? and I coiuld see Elementals learning Physical Mutations (considering they're able to change shape slightly.)

Re: Wizard Team (Idea only)

Posted: Thu Oct 24, 2002 11:18 pm
by Moonsong
Styrofoam King wrote:Humans use stragedy
Yeah, it happened to me once: my opponent, who played humans, a second before I scored the 6-0, told me his entire family had been wiped out in a strange magical accident the day before....wasn't this the "tragedy" you meant? Oh!.... :lol: :lol: :lol:

Sorry, I couldn't resist :oops:

Moonsong