Who knows?
What I noticed was that when the new team was launched, quite a few lizardman coaches complained that what made the team fun was GEN skills on the skinks.
Well, inspired by that, I designed an alternative lizardmen roster, to show to the coaches in my league. Now the 3 coaches considering playing lizardmen for next season say that they'd prefer to play the alternative roster.
Whether that is a good or bad thing is left to the reader

However, check out the roster:
Skinks 8237 dodge, stunty , GEN
0-6 Saurus 6419 - , ST
0-1 Krox 6519 tail, mighty, skull, bonehead, ST
barring typos, the changes are:
The skinks get GEN rather than AG.
This is probably better than AG skills (even though skinks with catch, sure feet and sprint are very respectable players). Blodge is the obvious advantage, but there are more.
To balance things out, Saurii and the krox have lost their GEN skills, making these numerous hulking beasts somewhat less reliable.
Comments?
Martin
