Myself and Merman present COSH Bowl 9 - with special star players, read on.
Part of the South East Tournament Series 2025 - more details here : https://talkfantasyfootball.org/viewtop ... 59&t=47570
We have capacity for 40 participants.
The date is 26/07/2025 - 4 games:
4TK gaming, 20 Davey Close, Colchester, Essex, CO1 2XL.
Ticket price is £15 - We will cover the cost of any new naf memberships.
Free Parking, reductions on blood bowl and other gaming merchandise, Tesco supermarket a five minute walk or hot & cold food & Drinks are available on site.
The rules:
4 Games - Registration Starting at 08:45 and completion by 20:00.
We will be playing with the GW Second Season rules released in 2020, The GW teams of Legend supplement, The most up to date FAQ, Designer’s commentary and Errata (all available from the Blood Bowl website).
We will be allowing the Slann team with the rules provided by the naf, Team rosters allowed are the most recent releases from GW.
This is a resurrection tournament. No players gain SPP and no injuries including death are permanent. Team Value is 1,150,000GP for all players and inducements.
Only one skill per player and only four additions of each skill are allowed on a team. The skills packages are tiered by race:
Tier 1: Amazon, Chaos Dwarf, Dark Elf, Dwarf, High Elf, Lizardmen, Norse, Orc, Shambling Undead, Skaven, Underworld Denizens, Wood Elf.
Tier 2: Black Orc, Chaos Chosen, Chaos Renegade, Elven Union, Human, Imperial Nobility, Khorne, Necromantic Horror, Nurgle, Old World Alliance, Slann, Tomb Kings, Vampire.
Tier 3: Goblin, Halfling, Ogre, Snotling, Gnomes.
Tier 1 : You may take either 5 Primary & 1 Secondary or 6 Primary
Tier 2 : You may take either 6 Primary & 1 Secondary or 7 Primary
Tier 3 : You may take either 6 Primary & 2 Secondary or 8 Primary
Teams start with 0 dedicated fans.
We will be using the exhibition Prayers to Nuffle table.
You may ONLY take the following inducements listed on page 89 of the rulebook:
0-1 Weather Mage
0-2 Bloodweiser kegs (with Bloodweiser babes included)
0-3 Bribes
0-1 Apothecary
0-1 Mortuary Assistant
0-1 Plague Doctor
0-1 Riotous Rookies
0-1 Halfling Master Chef
Any inducements you take will be fixed and remain the same for all of your matches.
At the start of any drive in a match a coach may chose to deploy one of the following two ringers, once a ringer has been deployed the other ringer will no longer be available for this match. A ringer counts as one of your eleven players that you set up with, and like a star player you may not use an appocathry on a ringer. Ringers are common so both teams can field the same ringer at the same time, and if one coach chooses one of the ringers they only make the other ringer unavailable to themselves not their opponent. Look after your ringer you only get one a match so if you let him get injured he won't be available until the next match.There is a caveat - if you deploy a ringer you will lose 5 points for this match regardless of the outcome(down to a minimum of zero)
Fish Man, 6, 3, 4+, 6+, 9+ - Diving Tackle, Jump up, Pogo Stick, Very Long Legs.

Stabby Sam, 6, 3, 3+, 6+, 8+ - Shadowing, Stab.

Scoring is 30/15/0 W/D/L with 1 Bonus point per TD/CAS up to a maximum of 3 in each category.
All Casualties you cause count - so Crowd Surfs and Fouls do count but failed dodges do not.
Tiebreakers in order will be: Strength of Schedule, Net TD's, Net Cas, Penalty shoot out (dice)
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There will be prizes for the following:
Winner (1st)
Top Loser (2nd)
Most Touchdowns
Most Casualties
Stunty Cup (Even if uncontested)
Rustmonster Award - for exceptional sportsmanship in the game (commemorative award)
Woodenspoon (Last place)
Any questions drop me a PM.
Payment can be sent via Paypal to coshbowl@hotmail.com please remember to send it as friends and family and make sure to include your naf name and number (if you have one).
SCHEDULE:
08:45 – 09:15 Arrival & Registration
09:15 – 11:30 Game 1
11:45 – 14:00 Game 2
14:00 – 14:45 Refreshment Break
14:45 – 17:00 Game 3
17:15 – 19:30 Game 4
19:45 – 20:00 Awards Presentation
Games are set at 2 hours 15 minutes each which is about four minutes per turn - if you find yourself playing slower than this either player can request a clock which will be compulsory for both players.
Attending (Bold if paid):
0. scs.sam - (You'll get us both or intermittently depending on final numbers on the day)
0. mymrydon - (You'll get us both or intermittently depending on final numbers on the day)
1. striple_pow
2. wotfudboy
3. quack
4. joeseph
5. g_clark
6. ptero
7. monkeyrage
8. legion_uk
9. vulturesquadron
10. besters
11. Carl Gordon
12. 03philpota