New Iron Hard Skin (Spike 18)

Moderator: TFF Mods

Post Reply
jawCross
Rookie
Rookie
Posts: 47
Joined: Mon Oct 04, 2010 5:25 pm

New Iron Hard Skin (Spike 18)

Post by jawCross »

Opposing players cannot modify any Armour rolls made against this player.

In addition, the Claws skill cannot be used when making an Armour roll against this player.
-Spike 18
Iron-hard Skin. This skill now ignores all modifiers to armour – so no Mighty Blow, no Dirty Player, no Chainsaw, etc
- https://www.warhammer-community.com/en- ... rogranite/

Is this "etc" all and everything than can be imagined?

- Fouling assist? (page 63: Apply a +1 modifier to the Armour roll for each offensive assist.)

How about own players e.g. with Animal Savagery + Mighty Blow? Iron Hard Skin seems to work only when opposing players are using Mighty Blow (etc).

Seems that Iron Hard Skin is preventing all usage of Claws (Animal Savagery + Claws is in errata, so slashing own players with Claws is a thing).

How about any other Armour roll modifiers, e.g. Weather, Stadium, Kick-off -table? (These are not made by "Opposing players").

E.g. Spike-18, page 19, THE DARK LANDS KICK-OFF EVENT
Lava Pools: [] whenever a player is Knocked Down, apply a +1 modifier to the Armour roll.
How about Wizard and Fireball (Wizard is not a player):
When a player is Knocked Down by a Fireball, you may apply a +1 modifier to either the Armour roll or Injury roll.
-page 94

Reason: ''
User avatar
lunchmoney
Legend
Legend
Posts: 9013
Joined: Wed Dec 10, 2008 2:59 pm
Location: The Dark Future

Re: New Iron Hard Skin (Spike 18)

Post by lunchmoney »

jawCross wrote: Sat Feb 15, 2025 5:06 pm Is this "etc" all and everything than can be imagined?
Yes.
jawCross wrote: Sat Feb 15, 2025 5:06 pm - Fouling assist? (page 63: Apply a +1 modifier to the Armour roll for each offensive assist.)
No modifiers can be applied. That includes Fouling Assists.
jawCross wrote: Sat Feb 15, 2025 5:06 pm How about own players e.g. with Animal Savagery + Mighty Blow? Iron Hard Skin seems to work only when opposing players are using Mighty Blow (etc).
The wording is "opposing players can't modify..." So, yes, a savage animal can (and will) use MB.
jawCross wrote: Sat Feb 15, 2025 5:06 pm Seems that Iron Hard Skin is preventing all usage of Claws (Animal Savagery + Claws is in errata, so slashing own players with Claws is a thing).
Yes.
jawCross wrote: Sat Feb 15, 2025 5:06 pm How about any other Armour roll modifiers, e.g. Weather, Stadium, Kick-off -table? (These are not made by "Opposing players").
Correct, the pitch etc are not n opposing players.
jawCross wrote: Sat Feb 15, 2025 5:06 pm How about Wizard and Fireball (Wizard is not a player):
When a player is Knocked Down by a Fireball, you may apply a +1 modifier to either the Armour roll or Injury roll.
-page 94
[/quote] As wizard is not an opposing player.

Reason: ''
Hired Goon for the NAF (rep for South West England, and UK approval staff)
Image
lunchmoneybb @ gmail.com

TOs! You do not need multiple copies of rosters. It's a waste of paper.
Bribe level: good coffee.
#FlingNation find me on page 95
Post Reply