Stunty vs. Stunty
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- Orin
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Stunty vs. Stunty
Just a quick thought.
I recently acquired a Halfling team and I was thinking about a match 2 stunty teams. Wouldn't it be intuitively correct to let the effects of the stunty characteristic (both positive and negative) be cancelled by an opponent with stunty? I mean, stunty is in effect the result of players of different size interacting. So, with both players equal in size (like goblins, skinks, and halflings) there shouldn't be any effect.
I recently acquired a Halfling team and I was thinking about a match 2 stunty teams. Wouldn't it be intuitively correct to let the effects of the stunty characteristic (both positive and negative) be cancelled by an opponent with stunty? I mean, stunty is in effect the result of players of different size interacting. So, with both players equal in size (like goblins, skinks, and halflings) there shouldn't be any effect.
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I once ran an analysis of how big each square would be in real life. Each square was something like 13 feet long ... so Stunty is still valid because the size of the player fits easily through the holes even within a single square ... so yes it should still work even in Stunty vs Stunty.
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Of course not, but passing isn't necessarily interaction between players.Xtreme wrote:The passing range wouldn't change. If they can't throw long bombs they can't throw them against anyone.
About those size differences: Flings have strenght 2 so they can't really hurt a "normal-sized" player man-to-man. They need at least two assists. (which, I know, isn't actually the injury part of the block yet, but I hope you get my drift)
Maybe it would make the rules more complicated, and it doesn't really matter anyway.
Thanks

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Put a Fling against a CW block him and the CW gets to pick the dice roll. But he has no skills at all. That's a big chance he'll either be pushed back or even fall down! don't underestimate the force eh... the power of a Fling!Orin wrote:Of course not, but passing isn't necessarily interaction between players.Xtreme wrote:The passing range wouldn't change. If they can't throw long bombs they can't throw them against anyone.
About those size differences: Flings have strenght 2 so they can't really hurt a "normal-sized" player man-to-man. They need at least two assists. (which, I know, isn't actually the injury part of the block yet, but I hope you get my drift)
Maybe it would make the rules more complicated, and it doesn't really matter anyway.
Thanks

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Re: Stunty vs. Stunty
naagh, would be strategy demolishing and it would also give other problems like: if someones dodging out of a tackle zon of both a ''bigger guy'' and a stunty's one, what would you do, let alone if you should also include a titchy guy!Orin wrote:Just a quick thought.
I recently acquired a Halfling team and I was thinking about a match 2 stunty teams. Wouldn't it be intuitively correct to let the effects of the stunty characteristic (both positive and negative) be cancelled by an opponent with stunty? I mean, stunty is in effect the result of players of different size interacting. So, with both players equal in size (like goblins, skinks, and halflings) there shouldn't be any effect.
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