MA 7 Hobbo, another double 5. What to do?
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- Super Star
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MA 7 Hobbo, another double 5. What to do?
Hello, what should I do? Take the MA again, or go for something like dodge?
Reason: ''
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- Da Cynic
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- Da Cynic
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- Super Star
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- Super Star
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But on a team where 6 of the best linemen of the game usually take gaurd as thier first skill with normal skill roll?
Additional move is awesome but I'd be inclined to take dodge myself. One or the other.
Additional move is awesome but I'd be inclined to take dodge myself. One or the other.
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Young Caine: Old man, how is it that you hear these things?
Master Po: Young man, how is it that you do not?
Master Po: Young man, how is it that you do not?
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- Da Cynic
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- Super Star
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I've already got a AG4 hobbo for handling duties (as well as a ST4 one)and don't really see myself developing much of a throwing game to be honest.
Is MA8 much better than MA7? I will be quite mobile with 2 bulls, plus the MA 7 hobbo, but can't decide whether dodge would be better.
I suppose I could be fluffy and go the Sneaky Git, Dirty Player route, but that does somewhat negate the value of the additional movement.
Is MA8 much better than MA7? I will be quite mobile with 2 bulls, plus the MA 7 hobbo, but can't decide whether dodge would be better.
I suppose I could be fluffy and go the Sneaky Git, Dirty Player route, but that does somewhat negate the value of the additional movement.
Reason: ''
- Grumbledook
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- Shaggy
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It's doubles.
Take sneaky Git.
Take sneaky Git.
Reason: ''
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Impact! Miniatures
Galak 3:16 says "There is a point in time that a player really should read the rulebook."
Icepelt is my Hero.