Pro Elf Catcher skill question

Want to know how to beat your opponents, then get advice, or give advice here.

Moderators: Valen, TFF Mods

khainedaemon
Rookie
Rookie
Posts: 3
Joined: Tue Mar 25, 2008 6:39 pm

Pro Elf Catcher skill question

Post by khainedaemon »

I have a new Pro Elf team that is 2 games in. I got lucky at the end of my second game when one of my catchers got +1 ST for his first skill. 8447 ROCKS! hehe.. anyway, I was wondering what I should give him for his second skill. I thought I could turn him into a utility catcher/blitzer and go with Block for his next skill.

What do you all think?

Reason: ''
Marlow
Super Star
Super Star
Posts: 789
Joined: Tue Oct 09, 2007 7:14 pm

Post by Marlow »

Depending on how much Tackle is in your League Block/Dodge are about as useful as each other for protecting your Catcher from being knocked down, and Dodge is going to help him get to the ball/score more than Block.

He will mak an excellent Runner so Dodge, Block, Sure Hands & Leap will all be useful for getting the ball and scoring.

Reason: ''
Ne cede melia, Marlow.
Trophies: MBBL Dungeon Bowl Season Nine; Boudica Bowl IV Stunty Cup
Leicester Blood Bowl League - http://www.leicesterbbleague.com/
User avatar
mattgslater
King of Comedy
Posts: 7758
Joined: Thu Dec 15, 2005 5:18 pm
Location: Far to the west, across the great desert, in the fabled Land of Comedy

Post by mattgslater »

Block! Then Frenzy. Had the same thing happen in the league I played last, and there's very little scarier than MA8, ST4, Block and Frenzy!

Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
whitetiger
Star Player
Star Player
Posts: 558
Joined: Sat Jan 26, 2008 10:48 pm
Location: Ohio, USA

Post by whitetiger »

I've got to agree with Matt on this. Last league, I had a Dark Elf blitzer get 4 ST. Gave him frenzy as his second skill up. That was beautiful. He'd blast a hole in the defensive line and we were off to the races. Won the league tourney and it was a lot because of that blitzer.

So, block, frenzy, dodge, in that order. He won't need much else. And with him blasting holes in the defense, you're other players will be open to score. And when you're on defense, either use him to attack into their backfield and create absolute pandemonium there, which is what I did, or use him as your safety. Not in the middle where he'll just be a target.

And remember, elves are ALWAYS on offense. Doesn't matter who kicks off.

Reason: ''
It's a Dark Elf world, we just let you live in it to provide fresh victims. - and I still want an Executioner to kill sauruses with.
Cramy
Super Star
Super Star
Posts: 824
Joined: Wed Jul 06, 2005 5:35 pm
Location: Gatineau, Quebec, Canada

Post by Cramy »

Block, Frenzy then Dodge. For the reasons others have said. If you get another skill after that, Side Step or Strip Ball or Tackle, depending on the opposition that you face in your league and the make-up of the rest of your team.

Doubles, I'd go with Mighty Blow. You will be blitzing with this guy almost every turn, so the MB will be used a lot. Especially with Block and Frenzy (and Tackle if you face lots of dodge), which increase your chances of getting your opponent down.

Reason: ''
Cramy
User avatar
mattgslater
King of Comedy
Posts: 7758
Joined: Thu Dec 15, 2005 5:18 pm
Location: Far to the west, across the great desert, in the fabled Land of Comedy

Post by mattgslater »

For #4, I'd go Side Step over Strip Ball and Tackle. By the time this guy gets to 51, Sure Hands will be all over the place. Tackle loses some of its juice with Frenzy. Side Step, OTOH, combines so damn well with everything else this guy has.

Then at 76, get Shadowing.

Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
PubBowler
Legend
Legend
Posts: 2073
Joined: Wed Nov 15, 2006 2:41 pm
Location: Glasgow

Post by PubBowler »

As others have said, Block, Frenzy, Side Step.

I don't take any Dodge with Pro-Elves but if you do I'd put that in after Frenzy.

Reason: ''
Team Scotland Record:
EuroBowl 2009: 3-2-1

Gimmicks>Shennanigans>Everything Else
whitetiger
Star Player
Star Player
Posts: 558
Joined: Sat Jan 26, 2008 10:48 pm
Location: Ohio, USA

Post by whitetiger »

I agree with Cramy on the Mighty Blow for the doubles roll. You're going to be using this guy to knock people down with, you might as well knock them out of the game.

I you get doubles on another player, give him guard. Then you can use the 2 of them in tandem and really create bad situations for your opposition.

Reason: ''
It's a Dark Elf world, we just let you live in it to provide fresh victims. - and I still want an Executioner to kill sauruses with.
khainedaemon
Rookie
Rookie
Posts: 3
Joined: Tue Mar 25, 2008 6:39 pm

Post by khainedaemon »

I agree with the Block, Frenzy

New question:

I have just had a blitzer that has gotten his second skill up. His first was of course Dodge and on the second, I rolled double 5's. Any ideas?

Here's my current roster after 3 games:

Blitzer - 7348 - Block, Side step, Dodge, -NEW SKILL or +MA or +AV
Blitzer - 7348 - Block, Side step, Dodge
Thrower - 6348 - Pass
Catcher - 8447 - Catch, NOS, +1ST
Catcher - 8347 - Catch, NOS
Lineman - 6347 - Dodge
Lineman - 6347 -
Lineman - 6346 - Dodge, -1 AV
Lineman - 6347 -
Lineman - 6347 -
Lineman - DEAD

Reason: ''
Marlow
Super Star
Super Star
Posts: 789
Joined: Tue Oct 09, 2007 7:14 pm

Post by Marlow »

khainedaemon wrote: I have just had a blitzer that has gotten his second skill up. His first was of course Dodge and on the second, I rolled double 5's. Any ideas?
Mighty Blow! Use the Double

Reason: ''
Ne cede melia, Marlow.
Trophies: MBBL Dungeon Bowl Season Nine; Boudica Bowl IV Stunty Cup
Leicester Blood Bowl League - http://www.leicesterbbleague.com/
irlandes
Experienced
Experienced
Posts: 72
Joined: Tue Feb 19, 2008 11:04 am
Location: Irun (Spain)

Post by irlandes »

guard

with dodge and side step you can put him where he is really needed

or +1MA: 8-3-4-8 blodger with sidestep is quite a good tight end - good for anything

Reason: ''
[url=http://asociaciontempus.com/irungobbowl]Tournament in Irun[/url] (Spain-France frontier)
Our Irun League www.asociaciontempus.com
PubBowler
Legend
Legend
Posts: 2073
Joined: Wed Nov 15, 2006 2:41 pm
Location: Glasgow

Post by PubBowler »

Guard.

With Blodge & Side Step he is just crying out for it.

Reason: ''
Team Scotland Record:
EuroBowl 2009: 3-2-1

Gimmicks>Shennanigans>Everything Else
whitetiger
Star Player
Star Player
Posts: 558
Joined: Sat Jan 26, 2008 10:48 pm
Location: Ohio, USA

Post by whitetiger »

This is the player you can use with your 4 ST catcher. Use the blitzer with side step and guard to set up the block/blitz with the 4 ST catcher.


[code:

_ _ _ _ | _ _ _ _ _ _ _ | _ _ _ _

_ X _ _ | X _ _ _ _ _ X | _ _ X _
_ _ X _ | _ X X X X X _ | _ X _ _
--------------------------------------
_ C B _ |L L L _ L _ _ | _ B B _
_ _ _ _ | C _ _ _ _ _ | _ _ _ _

_ _ _ _ | _ _ _ _ _ _ _ | _ _ _ _

_ _ _ _ | T _ _ _ _ _ B | _ _ _ _ ]


Now then, put the blitzer with guard in the left wide zone, with the 4 st catcher. You can blow a hole through here. Use the your lineman to even get a push on their lineman on the outside, then set the blitzer into that space, and then a 2 die block on that linebacker with your 4 st blitzer. Now you've got a space to run the blitzing catcher, a free lineman and the other catcher through. And, there are a hundred variations on this theme, depending on what your facing in any given set up.

Reason: ''
It's a Dark Elf world, we just let you live in it to provide fresh victims. - and I still want an Executioner to kill sauruses with.
Cramy
Super Star
Super Star
Posts: 824
Joined: Wed Jul 06, 2005 5:35 pm
Location: Gatineau, Quebec, Canada

Post by Cramy »

Hmm. I don't remember seeing anybody setup like this on defence. You don't need guard or ST4 to break through that defence with many players and score in two turns. I think it's a bad example. But your point is still good. Move-up the blodging, Side Stepping, Garder to provide an assist and optionally put a TZ on another opponent at the same time (if you want to mark him), then blitz with another player to put a hole in the defence.

Guard or Mighty Blow are both excellent choices on that blodging, sidestep blitzer. Which one you pick depends on how you want to use him.

I'd be tempted to give the Blitzer Guard (for the aforementioned reasons) and skill-up a couple of catchers to be used as blitzers. The Blitzers have AV8, so that helps as Guard means that he may end turns standing next to opposition. Mighty Blow on the catchers on doubles. Especially the ST4 guy.

Reason: ''
Cramy
whitetiger
Star Player
Star Player
Posts: 558
Joined: Sat Jan 26, 2008 10:48 pm
Location: Ohio, USA

Post by whitetiger »

Yeah, I know, that defense as it looks isn't a good one, I started messing with the code thing, couldn't get it to work right and paid less attention to what I was actually trying to show.

I was trying to show a bash team defense and how he could get through it, either BOBs or CHaos Warriors with a Blitzer with guard and that 4 ST catcher. But, even if it does look raw, the point is valid. With those two in combination, you can bust through almost any defense, and with some help from a couple of line, you can bust through about anywhere you need to.

Then, of course, you can use the blitzer/guard on the second turn to help knock loose any players attempting to mark your receiver.

Reason: ''
It's a Dark Elf world, we just let you live in it to provide fresh victims. - and I still want an Executioner to kill sauruses with.
Post Reply