Beastman with Diving Tackle gets 2nd Double on Skill Roll
-
- Rookie
- Posts: 9
- Joined: Tue Jul 29, 2008 1:23 pm
- Location: London
Beastman with Diving Tackle gets 2nd Double on Skill Roll
As the title suggests, one of my beastmen who already has diving tackle has got a double 5 on his second skill roll.
I'm thinking either of side step, which is my current favourite, or maybe jump up. I think either would be really useful for him in a defensive back, or corner back role.
Other possibilities maybe to ignore the double and just take a normal skill, maybe block, tackle or maybe prehensile tail.
Finally I could take the extra movement which could be useful both in defense and offense.
I was just wondering if anyone had any insight or experience with these skill combinations, or with Chaos in general.
This is my first post on the website, after finally managing to get registered. Frustrating email filters!
Andy
I'm thinking either of side step, which is my current favourite, or maybe jump up. I think either would be really useful for him in a defensive back, or corner back role.
Other possibilities maybe to ignore the double and just take a normal skill, maybe block, tackle or maybe prehensile tail.
Finally I could take the extra movement which could be useful both in defense and offense.
I was just wondering if anyone had any insight or experience with these skill combinations, or with Chaos in general.
This is my first post on the website, after finally managing to get registered. Frustrating email filters!
Andy
Reason: ''
-
- Star Player
- Posts: 588
- Joined: Thu Feb 28, 2008 11:10 pm
-
- Experienced
- Posts: 157
- Joined: Sat May 31, 2008 5:54 pm
- Location: Houston, TX
- Contact:
- mattgslater
- King of Comedy
- Posts: 7758
- Joined: Thu Dec 15, 2005 5:18 pm
- Location: Far to the west, across the great desert, in the fabled Land of Comedy
I'd go for Side Step. That lets you have one less Guard Beastman and focus instead on something else, as the oppo will just about never go his way.
However, MA7 is really cool.
However, MA7 is really cool.
Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
-
- Eternal Rookie
- Posts: 1952
- Joined: Tue Apr 01, 2008 2:09 am
- Location: Winchester
Sidestep or dodge.
Mind you, you can probably quite happily ignore the double (although you'd be boring and deserve to have the player die next game
)
Mind you, you can probably quite happily ignore the double (although you'd be boring and deserve to have the player die next game

Reason: ''
Victim of the Colonel's car boot smash. First person to use Glynn's bath.
Update: the Hartlepool family Glynn now has a virgin bath.
Barney is a clever dog.
Update: the Hartlepool family Glynn now has a virgin bath.
Barney is a clever dog.
-
- Super Star
- Posts: 983
- Joined: Sun Oct 26, 2003 6:06 pm
- Location: Canada
- Contact:
The choice may also dcepend on the rest of the team - what other players and skills you have.
With the beastman already having diving tackle, then prehensile tail may be a very good choice for him, and one I would seriously consider. On his next upgrade give him tackle, and you have a beastman that will give elves and gutter runners nightmares!
But I tend to like the mutations....
With the beastman already having diving tackle, then prehensile tail may be a very good choice for him, and one I would seriously consider. On his next upgrade give him tackle, and you have a beastman that will give elves and gutter runners nightmares!
But I tend to like the mutations....
Reason: ''
Add me as a friend on Facebook: Spazz Fist
Add me as a friend on Xbox Live: Spazzfist
Add me as a friend on Xbox Live: Spazzfist
-
- Rookie
- Posts: 9
- Joined: Tue Jul 29, 2008 1:23 pm
- Location: London
Thanks for all the advice chaps.
This is my entire team.
CW - Block, Guard
CW
CW
Beastman - Pass Block
Beastman - Block
Beastman - -1AV, Dirty Player
Beastman - Block
Beastman - Mighty Blow, Claws
Beastman - Diving Tackle, ?
Beastman -
Beastman - Block
Beastman - Block
Beastman - Kick
Rerolls - 4
FF - 10
Assistant Coaches - 1
Cheerleader - 1
Apothecary
Record - 5 - 2 - 3
I'm planning on giving the next two beastmen who already have block, tackle as their second skill, and use them to defend the wings.
I'm also really trying to get my CWs to skill up, but I'm having no luck with them. The two without skills have yet to get a single SPP!
The number of times that they've been in a position to score, and fluff it, or get taken out just before the endzone, I've lost count!
My player with dirty player got his second MVP whilst spending the entire game in the dugout! I thought dirty player may keep the opposition honest and not try and foul me, I'll probably cut this player when I buy a fourth CW, and a minatour.
Btw, I've already had a minatour, but he died in his first game, despite using an apothecary!
The league runs from January to mid October, with the playoffs after that. The teams will also roll over for next season, although there will be some mechanism for players retiring.
I am leaning heavily towards Sidestep to compliment the diving tackle. I think it'll really make it difficult for an opposition player with the ball to either dodge away or blitz me away. I reckon it'll probably then be block, then tackle for his next skills if he's lucky enough to get them, or vice versa.
A lot of my other beastmen are also close to their second skills, so its lucky pretty good for the future.
Andy
This is my entire team.
CW - Block, Guard
CW
CW
Beastman - Pass Block
Beastman - Block
Beastman - -1AV, Dirty Player
Beastman - Block
Beastman - Mighty Blow, Claws
Beastman - Diving Tackle, ?
Beastman -
Beastman - Block
Beastman - Block
Beastman - Kick
Rerolls - 4
FF - 10
Assistant Coaches - 1
Cheerleader - 1
Apothecary
Record - 5 - 2 - 3
I'm planning on giving the next two beastmen who already have block, tackle as their second skill, and use them to defend the wings.
I'm also really trying to get my CWs to skill up, but I'm having no luck with them. The two without skills have yet to get a single SPP!

My player with dirty player got his second MVP whilst spending the entire game in the dugout! I thought dirty player may keep the opposition honest and not try and foul me, I'll probably cut this player when I buy a fourth CW, and a minatour.
Btw, I've already had a minatour, but he died in his first game, despite using an apothecary!

The league runs from January to mid October, with the playoffs after that. The teams will also roll over for next season, although there will be some mechanism for players retiring.
I am leaning heavily towards Sidestep to compliment the diving tackle. I think it'll really make it difficult for an opposition player with the ball to either dodge away or blitz me away. I reckon it'll probably then be block, then tackle for his next skills if he's lucky enough to get them, or vice versa.
A lot of my other beastmen are also close to their second skills, so its lucky pretty good for the future.
Andy
Reason: ''
Clapham Wargamers Guild
London's most exciting Blood Bowl League
http://www.claphamwargamers.org.uk/bbrankings.html
London's most exciting Blood Bowl League
http://www.claphamwargamers.org.uk/bbrankings.html
- Joemanji
- Power Gamer
- Posts: 9508
- Joined: Sat Jul 05, 2003 3:08 pm
- Location: ECBBL, London, England
You have plenty of the basic skills I see, so you can develop this guy into a specific role. Side Step seems the obvious choice here. It will really frustrate your opponent. However, the players is still vulnerable so Block should be his next skill IMO.
Reason: ''
*This post may have been made without the use of a hat.
-
- Star Player
- Posts: 588
- Joined: Thu Feb 28, 2008 11:10 pm
- mattgslater
- King of Comedy
- Posts: 7758
- Joined: Thu Dec 15, 2005 5:18 pm
- Location: Far to the west, across the great desert, in the fabled Land of Comedy
Funny enough, the thread below about doubles on an Orc Blitzer who could be used as a safety or [edit:] outside LB started me thinking about this guy... and I think maybe you should take the +MA. That way, you don't have a Side Step cornerback, but your easy access to Guard (and the prevalence of Block BMs on your roster) does degrade its value somewhat on a guy without Block, as the standard diagonal wide-zone setup will carry you against most teams, especially if you have a +MA guy with Diving Tackle and Horns at safety. Get him Tackle next, and just be ready to make his blitz your first roll if you have a TRR (80:1 says you keep your turn) until he hits 51. If you fail a KD, all you have to do is keep the oppo from getting an assist, and he's now got a hard roll instead of an easy one.
Against slower players, drop him in at OLB (at least while you don't have enough Guard to go around), protecting the cornerback with Block from one square behind LOS and two in from the sideline (that is, closer to the wide zone marker). From that shallow position, you can score in 2T without a GFI. Try to get your Pass Block guy Extra Arms next, so he can pick up on a 2+ (or intercept on a 5+). Then you've got something remotely resembling a two-turner when you don't need the fast safety.
Against slower players, drop him in at OLB (at least while you don't have enough Guard to go around), protecting the cornerback with Block from one square behind LOS and two in from the sideline (that is, closer to the wide zone marker). From that shallow position, you can score in 2T without a GFI. Try to get your Pass Block guy Extra Arms next, so he can pick up on a 2+ (or intercept on a 5+). Then you've got something remotely resembling a two-turner when you don't need the fast safety.
Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
- mattgslater
- King of Comedy
- Posts: 7758
- Joined: Thu Dec 15, 2005 5:18 pm
- Location: Far to the west, across the great desert, in the fabled Land of Comedy
BTW, why the exotic skills like Pass Block and Diving Tackle? It seems to me you don't have your ball-handler position covered.
Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.