Minotaur for DE?
-
- Rookie
- Posts: 51
- Joined: Sun May 18, 2008 4:11 pm
- Location: Aalborg, Denmark
Minotaur for DE?
I have head pepole talking about a Minotaur big guy for DE? thats not an official rule right? because i cant find anywhere that DE can buy that on thier team sheets...
Reason: ''
- Tritex
- Legend
- Posts: 3310
- Joined: Tue Mar 29, 2005 2:43 pm
- Location: Stafford, UK
- Contact:
Minotaurs just don't fit the mithos of Dark Elves. However a Drider star player would be cool 

Reason: ''
Blood Bowl .. Live to play and play to live! Check out now:
www.tritex-games.co.uk
www.tritex-games.co.uk
www.tritex-games.co.uk
www.tritex-games.co.uk
-
- Legend
- Posts: 2073
- Joined: Wed Nov 15, 2006 2:41 pm
- Location: Glasgow
-
- Star Player
- Posts: 728
- Joined: Fri May 23, 2008 5:26 am
- Location: Adelaide, Australia
The old allies rules (3rd edition I think?) allowed for Dark Elf team to take up to 1 Minotaur and 3 Vampires on their team. I know this because my Dark Elf team had both the Minotaur and all 3 Vampires in their line-up. Of course, with the Vampires having a neg trait, Off For A Bite, that meant they had to roll a 4+ to play each drive, it was very rare that I had more than 1 Vampire on the field at any one time!
Olaf the Stout

Olaf the Stout
Reason: ''
-
- Star Player
- Posts: 588
- Joined: Thu Feb 28, 2008 11:10 pm
Surely if Dark Elves had a Big Guy it would be a Hydra?
5/5/1/8 Loner, Wild Animal, No Hands, Two Heads, Multiple Block, Thick Skull, Disturbing Presence
The lack of Mighty Blow means it's not a killer on the line right from the start, and AG1 balances out Two Heads to make them on par with other Big Guys in terms of dodging. Disturbing Presence represents the noxious breath (or legend, at least, can't remember if the WFB version has this or not).
And No Hands? Well, they don't have any!
I'd consider Regeneration as well, but that might be a bit overkill on a Big Guy.
~Andromidius
5/5/1/8 Loner, Wild Animal, No Hands, Two Heads, Multiple Block, Thick Skull, Disturbing Presence
The lack of Mighty Blow means it's not a killer on the line right from the start, and AG1 balances out Two Heads to make them on par with other Big Guys in terms of dodging. Disturbing Presence represents the noxious breath (or legend, at least, can't remember if the WFB version has this or not).
And No Hands? Well, they don't have any!
I'd consider Regeneration as well, but that might be a bit overkill on a Big Guy.
~Andromidius
Reason: ''
-
- Rookie
- Posts: 51
- Joined: Sun May 18, 2008 4:11 pm
- Location: Aalborg, Denmark
Not bad at all. But do DE really need a big guy? personally i would love them to have on but what do you guys think? perhaps one for LBR 6.0Andromidius wrote:Surely if Dark Elves had a Big Guy it would be a Hydra?
5/5/1/8 Loner, Wild Animal, No Hands, Two Heads, Multiple Block, Thick Skull, Disturbing Presence
The lack of Mighty Blow means it's not a killer on the line right from the start, and AG1 balances out Two Heads to make them on par with other Big Guys in terms of dodging. Disturbing Presence represents the noxious breath (or legend, at least, can't remember if the WFB version has this or not).
And No Hands? Well, they don't have any!
I'd consider Regeneration as well, but that might be a bit overkill on a Big Guy.
~Andromidius
Reason: ''
-
- Star Player
- Posts: 588
- Joined: Thu Feb 28, 2008 11:10 pm
- Der_Doodle
- Veteran
- Posts: 268
- Joined: Tue Apr 22, 2008 5:55 pm
- Location: Germany
-
- Legend
- Posts: 2073
- Joined: Wed Nov 15, 2006 2:41 pm
- Location: Glasgow
-
- Legend
- Posts: 2112
- Joined: Thu Apr 21, 2005 2:49 am
Dark Elves need a huge boost based on what I would personally enjoy. So Strength 4 blitzers, a hydra, Jump Packs for Witch Elves, Cold Ones storming the battle field, or just strength access on the blitzers would be OK!
But in my experience, the team could benefit from a small bump, but no need for anything major. Combining the assassin and runner into a single 0-2 useful positional would be great. Strength Access on Witches is probably the most innocent change I have heard that makes sense... but honestly, 0-2 Mighty Blow Witches running around on every Dark Elf team is probably too much.
I'd be satisfied with a 0-2 6 3 4 8 Pass 80k Thrower instead of a Runner
But in my experience, the team could benefit from a small bump, but no need for anything major. Combining the assassin and runner into a single 0-2 useful positional would be great. Strength Access on Witches is probably the most innocent change I have heard that makes sense... but honestly, 0-2 Mighty Blow Witches running around on every Dark Elf team is probably too much.
I'd be satisfied with a 0-2 6 3 4 8 Pass 80k Thrower instead of a Runner
Reason: ''
-
- Rookie
- Posts: 51
- Joined: Sun May 18, 2008 4:11 pm
- Location: Aalborg, Denmark
Im still learning about DE, not used to play with them. But I must admit I was i bit surpticed that none of their positionals had acces to strength skills. They are the bashy elves. But strength acces to the witch elves would be greatJural wrote:Dark Elves need a huge boost based on what I would personally enjoy. So Strength 4 blitzers, a hydra, Jump Packs for Witch Elves, Cold Ones storming the battle field, or just strength access on the blitzers would be OK!
But in my experience, the team could benefit from a small bump, but no need for anything major. Combining the assassin and runner into a single 0-2 useful positional would be great. Strength Access on Witches is probably the most innocent change I have heard that makes sense... but honestly, 0-2 Mighty Blow Witches running around on every Dark Elf team is probably too much.
I'd be satisfied with a 0-2 6 3 4 8 Pass 80k Thrower instead of a Runner

Reason: ''
-
- Experienced
- Posts: 78
- Joined: Tue Nov 14, 2006 3:38 pm
ST acces on elves = a bunch a jumpup PO MB players... that will make Khemri look like kindergarderners
http://www.arosbb.dk/default.asp?p=pl&pid=2728 34cas in less than 20 games
http://www.arosbb.dk/default.asp?p=pl&pid=2728 34cas in less than 20 games
Reason: ''
-
- Rookie
- Posts: 51
- Joined: Sun May 18, 2008 4:11 pm
- Location: Aalborg, Denmark
Just from the sheets, i dont think DE are that violents...its the coaches that makes them such. A lot of teams are a lot more bashy than DE (skills and stat wise)...its just their insane coachesTarp wrote:ST acces on elves = a bunch a jumpup PO MB players... that will make Khemri look like kindergarderners
http://www.arosbb.dk/default.asp?p=pl&pid=2728 34cas in less than 20 games

well thats my theory

Reason: ''