Bringing up an old thread here... I'm sort-of glad to see that I wasn't the only one to misunderstand the "simplified" Diving Tackle description
Gimli wrote:Not to get too lawyerly, but isn't the effect of a RR to deem the first roll to have not occurred?
Not the way I see it, no. For me, the effect of an RR is to give the player a chance to recover a situation that is
going bad but hasn't quite
gone bad yet - eg. a catch that
almost slips through the fingers but the catcher gets hold of the ball again at the last second, or a dodge where the dodger stumbles and
almost falls but nevertheless manages to keep his balance and get clear.
If the player manages to pull through OK thanks to the reroll, it doesn't mean that the difficult situation he was in never occurred - on the contrary it
did occur, that's why he had to use his skills/training in the first place! Since the diffcult situation did occur, any opponents' skills used to create that situation in the first place (eg. DT) stay used - you can't go back in time to make them unused again.
Regarding choosing to not use the Dodge skill on a rerolled block, Grumbledook wrote:though for the record I don't think you can do that (apart from frenzy but that is 2 separate blocks not a rerolled 2nd block) as anything that modifies the first roll, applies to the second, that is in the rulebook
Hm. I'm fairly sure I've seen that somewhere in the book too, but I can't find it... so where is that rule? Galak, Ian... help?
Later,
Oerjan