I recently got back to playing Blood Bowl. Our group used to play quite alot when 3'rd edition was released but have had a very long break from playing. We finally managed to coordinate a day where we all could play and decided to cram in as much Blood Bowling as possible. I really liked the latest version of the rules and now all I had to do was to pick a team.
Back in the day I mainly played Undead, Orcs and Humans, though I always had a place in my heart for Dark Elves(since playing them in WFB) I decided to try them out with their new(for me) Cockerel.
I wanted to try out the new additions, Runner and Assassin, but still have a few of the old trustworthy Blitzers and Witch Elves. My starting team was this:
2 Blitzers
1 Witch Elf
1 Runner
1 Assassin
6 Linemen
2 Re-rolls
My opponents decided their teams on the day and was:
Orcs - full with positionals, 1 lonely lineman and a troll.
Chaos - 4 warriors, 7 beastmen, apothecary
Dwarves - full positionals here as well
Wood Elfs - the usual suspect in our group for the top spot, but i think he might have been either intimidated by the bashy teams or just too tempted to try out the treeman. He started with only a single catcher, but with two wardancers and of course the treeman.
Well, we were all a bit rusty but soon we were on a roll. I had to sit on the sidelines for the first round while the Wood Elves steamrolled the Dwarves, both scorewise and in bashing(!). The Chaos team got a good beating from the Orcs, but the apothecary saved a chaos warrior from the grave.
I was to start off against the Orcs, so I was quite worried about how many of my players would be left on the pitch. Lucky for me Nuffle was on my side, for starters, and in my first round the Assassin stabbed a Black Orc straight out of the match. This really made him halt his progression, as I kicked to him, for fear of the assassin. It was like a No-Go zone.

I managed to punch through his armour alot more than he did on me and with more players on the field I managed to win the match 1-0, with casulties 4-3 in my favour. Sadly he managed to kill a Lineman and cause -1MA on another one. I returned the favour somewhat by breaking the arm of his thrower(-1ST). After the match I didn't get any advancement rolls, but quickly bought an apothecary.
Next up for me was the Wood Elves. I really hate them, but once again I not only outbashed him but outscored him as well. The Assassin really proved his worth this time again. The first thing I did in this match, except to place the ball since I was kicking, was to make a Stab-blitz with the Assassin on his only Catcher(which had gotten AG5 from his previous game). An Armor- and injury roll later he was out of the match! I can tell you that the Assassin was becoming quite feared, and it also helped that he managed to stun the Treeman two times.
In true elvish fashion the game flowed back and forth very quickly. As the wood elves were about to score, a missed pass meant that the ball was free and suddenly the Dark Evles were up 1-0. Same thing happened when the Dark Elves were close to scoring. One player knocked over, a hand-off, a pass and the score was tied. I managed to beat up the Wood Elves a bit, leaving many in the KO-box, and once again the man advantage made the difference. Another win, 2-1, casulties 2-3. I did no permanent injuries on my opponent but he managed to kill a journeyman Lineman. My other journeyman got MVP and a TD so I had to buy him after the match. He got my first skill, Block.
The final match I managed to cram in this evening was against Chaos. The Assassins already fearsome reputation only improved when he once again made an impact in the first round, injuring the only beastman with block. With no other skills the Chaos team got quite outplayed. I comfortably won the game 3-0. And for the third match in a row my armour and injury rolls were quite amazing. 4-2 in casulties in my favour. Another journeyman died at the hands of my opponents. Then came a dreaded injury roll for my Assassin, that had finally been taken down towards the end of the second half. The dice were rolled and he was dead. My apothecary desperately tried to save him but to no avail! A cheer went up from all my oponents, as you might have guessed! At least the assassin didn't have a single SPP.

It was definetly fun to be back in the game. We all made some mistakes, though I was the only one that forgot to move the turnmarker in a game.

The Assassin and Runner were new to all of us. My Runner got some use of Dump-Off, which took my opponents by surprise a couple of times, especially since they couldn't blitz the guy that catched the ball.

A note on re-rolls. Only two re-rolls was a bit lacking, I could definetly use another one, or leader. But my wood elf opponent really pushed his luck with only a single re-roll!
After the final game I finally got a few more advancements.
Lineman Block
Lineman Block
Lineman -1MA Block
Lineman
Lineman
Runner +1AG
Blitzer Dodge
Blitzer
Witch Elf +1ST!
2 Re-rolls
3 FF
1 Apothecary
70K treasury
Perhaps I should have gotten something other than Block on all three Linemen? Dodge or Wrestle?
I'm also not sure where to go with the AG5 Runner.
The double six on the Witch Elf is very nice, but I guess I have to hope for a regular skill increase for her next roll so I can get Block without wasting a stat increase.

I would have loved to save up enough Gold to buy another Blitzer but due to all the deaths I had other priorities.
Anyway it's been a too long rant already. Fun to be back playing BB. Hope we can get together to play soon again to keep the rivalries going.
