I'm looking to run a Necro team in a 7 game, 1mil progression tournament, where you choose who to allocate your MVP to (same tournament Big A is going to).
All pre-rules review 2007/2008 LRB 5 rules apply (with the above exception), but Special Play cards will not be used.
My goal is to win at least half my games (actually, my goal is to win ALL my games, and take out the tournament, but I'll settle for my previous, more attainable, option*

Bearing this in mind, I am trying to decide between the following builds:
Option 1
2 x Flesh Golems;
2 x Wights;
2 x Werewolves;
5 x Zombies.
2 x Re-Rolls;
2 x Fan Factor.
or
Option 2
1 x Flesh Golem;
2 x Wights;
2 x Werewolves;
2 x Ghouls;
4 x Zombies.
2 x Re-Rolls;
3 x Fan Factor.
Option 1 has the greater hitting power, with the extra Flesh Golem, and all players have Regen. However, only four players have any sort of speed and agility to speak of.
Option 2 has six players with speed and (for Undead) agility, and five players to hold the line, crush the opposition, foul, etc. However, I have two vulnerable, reasonably expensive players which I will need to put special attention into.
I would like to take at least one of each positional, as they are all worthwhile in the team.
I'm all for quick TD's (again, for an Undead team), and not a big fan of stalling - you and your opponent are both looking to have a fun game, which one of you doesn't when your team is being pounded on...
Which of these two builds would be the better one to go with (I think I know, but want to see what others think), and why?
Is there a better/different build which I have not considered?
Cheers,
Nestyr
*As Clint Eastwood, as the legendary Dirty Harry, once said, "a man's got to know his limitations"...
