AG 4 LineOrc rolling double 5

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wesleytj
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Post by wesleytj »

explain again why you have a line orc on the field in the first place?

4bob + 4bli + 2 thr + 1troll = 11 players. :)

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Skummy
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Post by Skummy »

After having been in this situation myself and taking Dodge, I would go back and go with Movement.

MA is the Achilles heel of Orcs. Having what is essentially an agile, fast spare blitzer is a very, very good thing.

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narkotic
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Post by narkotic »

Take MA, next skills pass block or sure hands.

This guy will stick around where the action is, giving assists and in the crucial moment he's the one who picks up the ball, dodges out and hand-offs it to a blitzer/goblin. MA5 is just to slow in order to utilize AG4 fully.

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Thadrin
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Post by Thadrin »

Too late, but I would have said Dodge.

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