Stashman, I like this quite a bit - nice setup. I'll play with that.stashman wrote:The Cult of Slaanesh (DE Team)
2 Witch Elf
9 Lineman
3 Rerolls
Rerolls is always needed. With Frenzy on with elfs and no block, you really need thoose rerolls.
Even with 2+ rolls, you will fail and when it rains its a 3+ to pick up the ball.
Just to dodge is a 2+ roll, and if you have to dodge, you can fail, even if you play "safe". And DE have problems with luck!!!![]()
Get apo first, then fill it up with blitzers, but get some block skills on lineman so TV doesn't go sky high before you develop the other players.
Is this list something you came up with yourself, or has it been presented somewhere else? I like it, but I think the spawn is too powerful, as it has no nega-trait, and overall looks to be a very powerful roster.Experimental Cult of Slaanesh
0-2 Chaos Warriors 5439 GSM/AP 100K
0-2 Witch Elf 7347 Frenzy, Jump-Up, Dodge GA/PS 110K
0-4 Marauders 6338 GSPM/A 50K
0-1 Spawn of Chaos 2519 Sprint, Sure Feet, Grab, Tentacles, Prehensile Tail, No Hands, Regenerate SM/AGP 150K
0-16 Lineman 6348 GA/PS 70K
Reroll 70K

Cheers,
Nestyr