Second Double Skill on a Mummy

Want to know how to beat your opponents, then get advice, or give advice here.

Moderators: Valen, TFF Mods

necromancer

Post by necromancer »

:D

Reason: ''
sirsebstar
Emerging Star
Emerging Star
Posts: 313
Joined: Wed Jul 11, 2001 12:00 am
Location: Netherlands

Post by sirsebstar »

just wondering what 3th skill double you will be getting on this guy...

my vote?
well frenzy.
More then even tackle, since a block, guard frenzy mummy will spend most of his happy time among other victims, eh players. JU is not ideal.
Dodge, break tackle is nice, but ma 3 is not enough. JU PO is nice, but thats a very expensive player you are laying down, just for kicks...

frenzy, and watch that wardancer pow down on the second block

Reason: ''
necromancer

Post by necromancer »

My only legend on fumbbl was this mummy!
http://fumbbl.com/FUMBBL.php?page=play ... id=1612487

He was amazing :D

Reason: ''
voyagers_uk
Da Cynic
Posts: 7462
Joined: Thu Jan 01, 1970 12:00 am
Location: Nice Red Uniforms and Fanatical devotion to the Pope!

Post by voyagers_uk »

Jump Up, he becomes a menace that never goes away then....

I had a Block, MB, Jump Up, Tackle Mummy in 3ed and he almost made the opponent stagger his offense to the other side of the field, allowing me to plan accordingly.

Reason: ''
Image
Ikterus wrote: But for the record, play Voyagers_UK if you have the chance. He's cursed! :P
plasmoid
Legend
Legend
Posts: 5334
Joined: Sun May 05, 2002 8:55 am
Location: Copenhagen
Contact:

Post by plasmoid »

With Jump Up at 4+ I think there are better choices.
Heck, take sure feet.

Reason: ''
voyagers_uk
Da Cynic
Posts: 7462
Joined: Thu Jan 01, 1970 12:00 am
Location: Nice Red Uniforms and Fanatical devotion to the Pope!

Post by voyagers_uk »

Fair point Martin, however I would happily burn a reroll to get him back up in a position to menace/splat the line

Reason: ''
Image
Ikterus wrote: But for the record, play Voyagers_UK if you have the chance. He's cursed! :P
necromancer

Post by necromancer »

the point in taking jump up is to blitz when you jump up I guess.

Still not sure it is worth it.

Reason: ''
Andromidius
Star Player
Star Player
Posts: 588
Joined: Thu Feb 28, 2008 11:10 pm

Post by Andromidius »

Third double roll? Sidestep. That'll REALLY annoy people.

~Andromidius

Reason: ''
User avatar
mattgslater
King of Comedy
Posts: 7758
Joined: Thu Dec 15, 2005 5:18 pm
Location: Far to the west, across the great desert, in the fabled Land of Comedy

Post by mattgslater »

He's at his third roll, so don't build for future combos. For me, that's a fat argument against Dodge. However, if you plan on playing a lot of games, you might want to build for progression, and Frenzy is great for that.

Side Step is always fun, and you'll get your mileage from it. If you were dead-set on Stand Firm, then SS is a good alternative. Watch out, though, as he'll get hit by a lot of big guys, and sometimes you see those guys go for Grab. If you like using Mummies as linebackers rather than as tackles, I totally see going for Dodge or Side Step over Frenzy.

Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
User avatar
falconeyed
Star Player
Star Player
Posts: 698
Joined: Mon Mar 01, 2004 4:06 pm
Location: Danville, CA

Post by falconeyed »

It sounds like Early 2009 is going to have a fair amount of flashy teams. I'd take Tackle, but that's considering context only. Without that context, I'd take Frenzy.

Reason: ''
No one should be honored for doing what is expected.
Post Reply