I'm with Carnis here. Sacrificing one warrior for something else than Block+Guard does seem like a waste to me. I haven't coached lots of Chaos, but 4 CW's with Block and Guard are a wonderful asset. The beastmen make better killers, especially when they're assisted by the guarding CW's. Granted, a Chaos team benefits immensely from the first +AG but you already had that. What's more, the difference between move 5 and 6 is big. He helps in two and three turn TD's, but the move 5 is a problem there as well as he can't ever cover the entire back field and passing with AG4 runs into trouble with long passes (which you'll more likely be making thanks to move 5).
But since you have him, how about giving him Block (just because he sucks without it) followed by Two Heads. Then he can dodge even into a tight cage with 4+. With a reroll that's 75% chance of success! Although move 5 makes positioning him for the attempt harder.
What are some interesting options for agi 4 chaos warrior?
- mattgslater
- King of Comedy
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There are lots of ways to build any team. You don't have to sacrifice worthwhile improvements just because they throw a curve into your development plan. Make him an inside backer, a blitz-absorber, who can't get maximum use out of Guard. Then improve him with Block, and you have the best of both worlds.
Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.