ST6 Mummy, what next?

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Coachbalrog
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Re: ST6 Mummy, what next?

Post by Coachbalrog »

My ST 6 Mummy has Guard and Break Tackle. And he ROCKS! He is so good at disrupting the opponent's play that if I roll a double on his next skill up it will be a toss between Block and Sure Feet. Stand Firm would be nice but he rarely gets blocked.

Reason: ''
Overhamsteren
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Re: ST6 Mummy, what next?

Post by Overhamsteren »

Break tackle! That just reeks of epic plays.

If you assist him a bit so he's not easily marked a caging opponent will have to run away from him or use loads of players to make the dodge too hard, no?

Reason: ''
there is Nuffle, always in my lawn
peering through my keyhole
wanting to touch my low hanging fruit
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mattgslater
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Re: ST6 Mummy, what next?

Post by mattgslater »

Zillagod hasn't had any SPP in a long time. Team's doing okay at 4-1-2. Wights keep dying. The Black died early, and the Red died yesterday. Now I have Good-as-Gold Joe (close to skilling) and the brand-new Silverfish Imperatrix. Joan Crawford, my Wrestle Ghoul, has a Niggle. Tenderloin, my #4 Ghoul, is close to skilling.

I did post a team bio, though. Nothing but bits and pieces of BÖC song lyrics pasted together, with just a little modification.
Soft White Underbelly Team Bio wrote:Cry the cable, cry the word: unknown terror is here! From the glare of stars, beyond time, space and control, the kings of the shadow on the highway of night spoke to us in many voices, but made them all sound like one. No mortal was meant to see such wonder, and we OD'ed on life itself; the poison's in our hearts and in our minds.

In the presence of another world, one deal is what we made: play ball all night and ball all day, and rise to claim Saturn, ring and sky, like some heavy metal fruit! There's no reward for failure but death, so it doesn't matter if we turn to dust.

With laughs of pain and hardened smiles, a purposeful grimace and a terrible sound, our thrills they come as cheap as Cas and Cas as cheap as thrills. We're death, come sweeping through the hallway, living for giving the Devil his due. And you know we will not apologize! You're ours for the taking.

But wait... there's more! You can be like we are. Wrapped in Hell, you'll lose your breath! We'll stop sockin' when you stop rockin'; you don't give up, you just give in! Raise your can of beer on high and seal your fate forever!
If you want to know, the songs are:

Par 1: Transmaniacon MC, The Siege of Baron von Frankenstein's Castle, Heavy Metal, Shadow Over California, Unknown Tongue, I love the Night, OD'ed on Life Itself, Flaming Telepaths.
Par 2: In the Presence of Another World, Subhuman/the Blue Öyster Cult, Teen Archer, Workshop of the Telescopes, ME262, Dancing in the Ruins.
Par 3: Seven Screaming Diz-Busters, Godzilla, Before the Kiss a Redcap, Fire of Unknown Origin, Burning for You, Career of Evil.
Par 4: Extra-Terrestrial Intelligence, Don't Fear the Reaper, Tattoo Vampire, Beat 'Em Up, Golden Age of Leather.

Reason: ''
What is Nuffle's view? Through a window, two-by-three. He peers through snake eyes.
What is Nuffle's lawn? Inches, squares, and tackle zones: Reddened blades of grass.
What is Nuffle's tree? Risk its trunk, space the branches. Touchdowns are its fruit.
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