Orcs - Guard - Formation?

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VonGoldkokse
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Joined: Mon Aug 09, 2010 11:06 am

Re: Orcs - Guard - Formation?

Post by VonGoldkokse »

Rematch: 2:0 for my Team. His team was torn apart. He began 2. Half with 4 or 5 darkies. Needless to say that there was none at the end.

Thank you again for all advices. I love this forum :)

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VonGoldkokse
Rookie
Rookie
Posts: 43
Joined: Mon Aug 09, 2010 11:06 am

Re: Orcs - Guard - Formation?

Post by VonGoldkokse »

Allright next two Matchups is vs Necromantic. Never played them so Advices are very Welcome.

His Team consists:

Wolf Block/MB
Wolf -
Wught Guard
Wight -
Golem Str/Block
Golem MB
Ghoul Block/Sure Hands
Ghoul Block/Pass Block/Catch/Side Step
5 Zombies all Block one +Dauntless

My Team

Troll Block/Pro/Guard
Bob Block/Guard
Bob Guard
Bob Block
Bob normal Skillup ???
Blitzer Jump Up
Blitzer MB/Tackle
Blitzer MB/Guard/MA
Blitzer Guard
Lino Kick/Guard
Thrower AG/Block/Dodge
Thrower Block/Guard

He recives 160k Inducement

My Plan:

Reduce my RR from 5 to 4
By a Gobbo. That way his Inducements are 140k...no wizard.
And more menpower against Claw and 4 RR is enough to cover a Match.

Targets would be:

1. MB Wolf
2. Both Ghuls with my Tackler
3. Wight with guard

Get as soon as possible the upperhand through outnumbering his Team.
Studying his Replays(Cyanidegame) he use very good his Golems to narrow down and he uses his Wolfs very good.

What do you Suggest???

Is the plan with the dropping of the RR good to have 13 Teammates (last two matches he SLAUGHTERED a very superb Chaosteam) and should i recive or kick, what i usually do for the 2:1 Grind???

What else???

Regards VonGoldkokse.

Those Matches will be my Highlight of the Season ;)

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