Unfortunately, this one has the same problem as Ian's first suggestion: a dauntless wardancer leaping into a cage where one of the corners has guard would get a one die block against the ball carrier.Goryus wrote:If I had free reign on changing the trait, I think I would change it dramatically. I would make it something like the following:
"A player with Dauntless is known for his courage and determination. Dauntless players will fight on even when faced with incredible odds, giving a good accounting of themselves to even the most vicious of opponents. To represent this, a Dauntless player that throws a block against an opponent with a greater Strength value (after assists and other modifiers have been applied) will always roll just one block die."
It would be possible to make the rule:
A dauntless player that throws a block gains the same level of strength as his opponent, but cannot use assists or other strength modifiers. The opponent can use assists as normal, however.
That might be too lousy, though. It definately shouldn't be a trait anyways.