Finally (for now) Shteve0:
I've been having this conversation with Martin privately, but for what it's worth: I feel very comfortable with NTBB where it makes changes that are subtle, understated and only tweak obviously (uh oh) overpowered (uh oh again!) areas of the rules; and not at all comfortable where untested personal flavours are introduced.
For what it's worth, I'm trying to be conservative.
The CRP+8 rules are to my mind quite focused and necessary (if you accept the basic premise of NTBB, that there is currently a bash slant that should be adressed). I've had suggestions to weak a lot more stuff, but I'm not. As you know, I tried to change the abusable(?) SG/Babe combo earlier, and I'm very happy to have landed it in time for the 2013 edition.
The other half is ofcourse the roster changes. I am trying to show restraint here as well. As you know, I believe the idea of narrowing tier 1 isn't that controversial. Buffing tier 2-3 is probably more controversial - and is easy enough to ignore by any league comfortable with those teams seeing very little action.
I started with the polls/discussion in 2009, and then tested that. If something didn't work quite right, we had to tweak. I admit there is a level of executive decision (somebody has to make the call), but I think I've been quite open to feedback when looking for changes. Naturally, anything new can only be 'untested' (as you say), but I'm working off feedback on things that were tested, to figure out where to go from there.
Case in point, the gobbos (which you bring up). We tried 3 trolls. It just didn't work. So I went with 2 lonerless trolls, which I figure is about the same power level. Now, as 3 trolls were found too weak, I wanted to add a little more, and so I did. It will be tested for a full year, and if it turns out too good, we'll dial it down. Mind you - I can't imagine it being woodelf/undead good, so it won't break any leagues, even if I overshoot a bit. So I feel comfortable with the change.
That said, this is obviously a house rule set, so Martin is perfectly entitled to introduce rules as he sees fit. The question (for me) then becomes one of clarity; is this intended as (a) a mass appeal environment, (b) a kind of test ground for a popularly more 'stable' CRP (in which case far too many buffs and tweaks are being incorporated for my liking); or (c) is this an absolute house rule set devised for playtesting fun new ideas as dictated by its author (in which case it's not an environment I feel I need or want to be involved in)?
It can't really be (b), as a new edition of the CRP may very well never happen, and if it does the BBRC won't be let anywhere near it.
But I do think the CRP+ core (a playtested/developed version of Galaks original list) is worth testing for those interested, and I think NTBB helps spread the knowledge of this list. I do also think that feedback/playtest of that list can be separated from the effects of the roster tweaks. It's reasonably small scale testing, so we'd never just crunch numbers anyway. It's feedback/analysis/discussion all the way.
I hope to make it (a) eventually - though
mass is probably overstating it. As TalonBay wisely said, the rules have a clear intention and if anyone disagrees with that intention, then they are bound to not like the rules. It has a touch of (c) I suppose, but not really. I mean, they are house rules. But I'm working hard to not just pile on "fun new ideas" - I want to keep the list of changes lean. I'm testing and responding. Listening to feedback (which isn't the same as incorporating everything), and I'm looking forward to the New Years where there will be no more changes. We're getting there
But, and here's the big issue, we all have wishlists like this. So I guess I'm looking for any house ruleset I'd adopt to pursue only the clear common ground without all but the most absolutely necessary of tweaks. For me, it would be very difficult for changes here to be too conservative - the more risk, the lesser the ruleset appeals.
I think there is no actual common ground.
I've stated the purpose of the NTBB rules - and I see it as a core and to "expansion" packs (narrowing tier 1, and narrowing the gap).
I think parts or all of the rules will appeal to leagues that agree with the purpose of the NTBB rules.
I know I can't please everyone.
And I know it seems offensive when I don't adopt any and all suggestions made by everyone.
But I've started down a path, and I'm trying to progress methodically.
Cheers
Martin
PS - your list:
I feel that lonerless trolls is quite enough of a boost to goblins; AFAIK you don't want to improve them as much as I do.
that ogres have been boosted too much; Same as above, though based on results so far the new ogres are nowhere near tier 1. But I've got feedback from several coaches that these are a vastly more enjoyable team. It's one of the team tweaks I'm the most confident in.
loner mummies ; This was discussed in the distant NTBB-past. I think you'll have a very hard sell!
that a 10k increase to zon linewomen (with all positions gaining A access free); As you know, I think this might work, but I'm testing what I've already started first. Also, admittedly, this is the one team where I think I've been a bit more "creative" than I've otherwize allowed myself to be. Check Garions comments for an example of why.
wardancer without block (and no other change); A hard sell methinks. I did almost that, but sweetened the deal a tad.
I'd like to see a little more boldness in addressing the Orcs and Humans. Boldness? Sorry. Your own comments explain why. The more bold, the further away from any common ground. (IMO).
And I like the change to dwarfs
Cheers
Martin