How about a Pro can just negate the dice roll?
E.g- if a block rolls skulls, then the block doesn't occur but the pro
cant do anything afterwards
- if a dodge is failed, they go back to the square they were in
(a la LRB4 stand firm) and pro can't do anyhting else
- If a GFI fails, the player goes back to the square they were in
and the pro can't do anything else
I'd suggest it doesn't effect ball handling. Obviously rerolls can still be used if wanted, but I think this would accurately represent a Pros seasoned abilities...
A change to Pro
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