I like the idea of Bretonnians in BB. I'm not in love with just lifting unit types out of WFB, but I don't think there's any problem with fluff and such. Say that in Bretonnia, BB is considered a noble pastime. Knights may dedicate themselves to becoming BB players, a lot like they would embark upon a quest in WFB. They are accompanied on the field by their squires (who play the part of linemen. We call them 'linemen', not squires, so that all the people who whine about WFB units being in BB will never know

). Peasants have no place on the pro BB circuit; that's still pretty hard to reconcile (although you could come up with rules for a village league, something like those human pub team rules). A knight may undertake any one of a number of diferent disciplines, so we can use 'knight of the line/field', which I really like. I makes them into a BB race, whilst maintaining the style of Bretonnians. Sure, you
could just use the human list, but then they
could have just used the HE list for DEs, or the old undead list for Khemri. hey didn't because the races had a distinct background which they could reflect with a separate list. So the fluff is of no concern to me; the only problem would be the balance of the list, which people seem to be okay with.
Also, I'd not be too happy if the models were just of WFB knights on a BB pitch. But then, if SG do release any models, the direction hey've ben going in seems to indicate that the knights would be dressed for BB anyway. I mean... they'd have distinctive armour, but they wouldn't be clanking around in full plate.
As for the 'too many teams' argument, that's ok to hold. Personally, I like the extra variety. I'm not so keen on the way that a lot of the teams newly released are fairly subpar, but I think that the more diversity in play, the better. And the too-many-human-teams argument, I just don't get at all. It seems like a complete non-argument. If anyone would care to explain, I'd appreciate it.[/i]