Skill advice for Human Blitzers

Want to know how to beat your opponents, then get advice, or give advice here.

Moderators: Valen, TFF Mods

Post Reply
User avatar
VorTeX
Veteran
Veteran
Posts: 174
Joined: Wed Jan 15, 2003 8:33 pm
Location: Germany
Contact:

Skill advice for Human Blitzers

Post by VorTeX »

Hi,

in my last game i managed to level up three of my human blitzers. Now it looks like that:

Blitzer Block, Guard, Mighty Blow, +Skill
Blitzer Block, Guard, Tackle
Blitzer +AG, Tackle, +Movement (no double)
Blitzer +AG, Leap, +Trait

I was thinking about Tackle, MA and Stand Firm?
Or what should i take? Any advices?

Reason: ''
Let´s bowl. League, teams, pics and other stuff...
http://www.dbb-liga.de/ ...free for all.
User avatar
BunnyPuncher
Veteran
Veteran
Posts: 161
Joined: Mon Jun 23, 2003 3:06 am

Post by BunnyPuncher »

I take the +ma usually.. i figure its one less gfi per game i will fail.

But on a human blitzer you might not really need mv 8.

Reason: ''
Elf Mangling Union (EMU)
Founder and President
User avatar
VorTeX
Veteran
Veteran
Posts: 174
Joined: Wed Jan 15, 2003 8:33 pm
Location: Germany
Contact:

Post by VorTeX »

The main problem i have is that if i dont take guard than i will only have two guards for a very long time.....

Reason: ''
Let´s bowl. League, teams, pics and other stuff...
http://www.dbb-liga.de/ ...free for all.
Mirascael
Super Star
Super Star
Posts: 935
Joined: Wed Oct 09, 2002 4:25 pm
Location: Hamburg, Germany

Post by Mirascael »

I'd take Tackle, MA and Stand Firm. Especially with their agility they shouldn't have any problems to get another skill soon IMO.

Reason: ''
The Doctor
Rookie
Rookie
Posts: 29
Joined: Wed Jun 18, 2003 9:16 pm
Location: Bologna, Italy

Post by The Doctor »

The choice is based on your play style and what kind of other team in your league.

The last blitzer takes Stand Firm, is a incredible traits and make this player with AG 4 and Leap a good defender and a good attacker.

If a Strong league with basher teams take Guard instead +MA

Other possibilities are:

For 1° blitzer: Tackle, Strip Ball

Human team is incredible flexible and make hard to give advice for Skill/Trait/+Value depends on you and what give satisfaction.

The Doctor

Reason: ''
gken1
Legend
Legend
Posts: 4865
Joined: Thu Jan 01, 1970 12:00 am
Location: Bloodbowl Heaven
Contact:

Post by gken1 »

tackle, movement, dodge. if the 3rd blitzer had guard standfirm would be the choice. But since ag up ....dodge. It will keep him on his feet more and allow you the saftey of making a key dodge for repositioning a little easier.

Reason: ''
NFL: Praise NUFFLE!!!

Ronin Nuffle Lover.....Want a piece of me?

Werewolf Gambler

[url=http://www.sloganizer.net/en/][img]http://www.sloganizer.net/en/image,gken1,white,blue.png[/img][/url]
User avatar
ScottyBoneman
Super Star
Super Star
Posts: 1138
Joined: Tue Sep 17, 2002 1:14 pm
Location: Great North

Post by ScottyBoneman »

gken1 wrote:tackle, movement, dodge. if the 3rd blitzer had guard standfirm would be the choice. But since ag up ....dodge. It will keep him on his feet more and allow you the saftey of making a key dodge for repositioning a little easier.
Have to agree, Dodge is in short supply for anyone that can hit and will keep him standing, Tackle...is well...Tackle there really should be any need to say more there. I would take the Guard over the movement but tough call.

Reason: ''
[size=75]The ocean doesn't want me today.[/size]
User avatar
DoubleSkulls
Da Admin
Posts: 8219
Joined: Wed May 08, 2002 12:55 pm
Location: Back in the UK
Contact:

Post by DoubleSkulls »

Tackle
+MA
Dodge or Stand Firm

Both your AG4s ought to be able to get SPPs fairly quickly.

Reason: ''
Ian 'Double Skulls' Williams
User avatar
TeLef0n0
Experienced
Experienced
Posts: 60
Joined: Wed Feb 19, 2003 8:40 pm
Location: Copenhagen, Denmark

Post by TeLef0n0 »

Tackle/Strip Ball depending on the rest of the league. Tackle if lots of dodgers, Strip Ball if not.

Guard to utilize the Strength-acces and beef up the other players on the team. AG 4 makes him a really mobile assist you can move around a lot easier than the other Guard(s). I had a AG 4 Guard and he was quite annoying to the opposition.

Dodge to enhance his already fine mobility. This player will really be a pain in the * - a wannabe Wardancer :D

Reason: ''
TeLef0n0 out
User avatar
leblanc13
Veteran
Veteran
Posts: 243
Joined: Fri Mar 26, 2004 12:06 am
Location: Gilbert, AZ, U.S.A.

Post by leblanc13 »

Blitzer 1: Strip Ball. Then get this guy sure hands ASAP so you can pick up the ball that you just stripped.

Blitzer 2: Keep the MA + increase. Fast blitzers equal dead opponents.

Blitzer 3: Dauntless or Frenzy, both highly useful skills for blitzers.

Reason: ''
Post Reply