
One turn TD with a rookie team
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from here: viewtopic.php?p=180920#180920
Setup
Step 1 - Blitz
Step 2 - Block
Step 3 - Block
MA8 Player would need one more push , MA7 (MA6 with a Frenzy player) is theoretically possible, but not very propable to work.
Not really, with MV9 it's actually pretty common. Here's an example on how to get your gutterrunner #16 two squares closer to the endzone by just 3 Block/Blitz actions that have to result in a Pushback (2 dice, 3 dice possible sometimes, the last one can even be a POW). Of course reality is a bit more complicated because of more defence, but you get the idea.Shadow_Dragon wrote:If you hit someone and they fall backwards or get pushed back and the three spaces are filled then somone else has to be pushed back, you can't choose to push someone into someone else however if there are available spaces for him to go to! Thats the long and short, managing to score a 1 turn touch down that way is almost impossible i think!
Setup
Step 1 - Blitz
Step 2 - Block
Step 3 - Block
MA8 Player would need one more push , MA7 (MA6 with a Frenzy player) is theoretically possible, but not very propable to work.
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OK
First off, do a search. But since you are not a rookie, I wont lecture you on that. Go to these topics:
Multiple-push OTT
pushing your own guys for a 1 turn TD (@specialist games)
Ziggi
First off, do a search. But since you are not a rookie, I wont lecture you on that. Go to these topics:
Multiple-push OTT
pushing your own guys for a 1 turn TD (@specialist games)
Ziggi
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Interesting, Ziggi, even i missed hose threads ...
One addition to the comment you made about Dwarfs. It is possible with rookie dwarfs (without a quicksnap), because of the frenzy on the trollslayers. I tried it (theoretically, not in a game) with rookie Norse and it worked, so dwarfs should be able to do it as well, same parameters (2x frenzy + MA6 player), more GFIs required maybe.
I think the only rookie teams that can't do it are Khemri, Amazons, Chaos, Rotters. Halflings, Orks and Gobbos have to go for the TTM routine to 1-turn.

One addition to the comment you made about Dwarfs. It is possible with rookie dwarfs (without a quicksnap), because of the frenzy on the trollslayers. I tried it (theoretically, not in a game) with rookie Norse and it worked, so dwarfs should be able to do it as well, same parameters (2x frenzy + MA6 player), more GFIs required maybe.
I think the only rookie teams that can't do it are Khemri, Amazons, Chaos, Rotters. Halflings, Orks and Gobbos have to go for the TTM routine to 1-turn.
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It's a fair cop - it's the problem with posting when you're at workZiggi Abschuss wrote:OK
First off, do a search. But since you are not a rookie, I wont lecture you on that. Go to these topics:
Multiple-push OTT
pushing your own guys for a 1 turn TD (@specialist games)
Ziggi

Thanks all
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Don't forget about the all important Halfling/Goblin 1 turn TD.
Have a right stuff player pick up the ball, run it to another right stuff player standing next to or near the team big guy and hand it off to that player, then have the big guy pass the right stuff player down field. Since that player with the ball has not moved yet he can take his turn the second he lands an score a touch down for his team.
Have a right stuff player pick up the ball, run it to another right stuff player standing next to or near the team big guy and hand it off to that player, then have the big guy pass the right stuff player down field. Since that player with the ball has not moved yet he can take his turn the second he lands an score a touch down for his team.
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Relatively easy with TTM. Just a lucky toss, landing, pickup of a dropped ball and a dodge to score.juck101 wrote:kinda sick but guess never spent time to try.
Worse thing is a one turn defensive td, that is sick. cant imagine a rookie team could pull it off but a skille done can
Much less likely with the pushing method, since you're probably not going to have your GR or WE Catcher on the Line of Scrimmage.
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