Give me feedback on a "factions" idea.

Got a great idea and/or proposal for BloodBowl?

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MattShepherd
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Give me feedback on a "factions" idea.

Post by MattShepherd »

I've inherited Abator's league -- he was an awesome manager but has some new family and work commitments that prevent him from running our league to his satisfaction. Hooray for my miserable track record with women and dead-end job, I say!

I'd like to expand our league past our current 5- to 6-man setup and get a good 10-12 players on the go. But this means introducing a bunch of new people to Blood Bowl, and I find that a lot of non-players are leery.

One idea I was thinking of to ease the blow was "factions." Essentially, group the teams like this:
Undead (Und, Necro, Khem, Vamp)
Elf (Standard, High, Wood, Dark)
Chaos (Chaos, Chaos Dwarf, Nurgle)
Warrior Tribes (Orc, Ogre, Dwarf, Halfling)
Humans (Humans, Norse, Amazon)
Inhumans (Skaven, Lizardmen, Goblin)

and allow two races from five of the six "factions." Pair people up, so you'd have a seasoned coach and a new coach in each faction playing.

In a 10-player league, there would be five factions with two races each.

The senior coach can help the junior coach in his faction during matches with advice. Coaches can't help coaches outside their factions.

I think it's a neat idea, but I'm interested in your feedback.

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MattShepherd
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Post by MattShepherd »

Some rules I basically made up and pulled out of my butt:

http://www.shep.ca/blood/Factions.pdf

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DesTroy
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Post by DesTroy »

I like the idea of pairing experienced coaches with newbs, but having lost a vital tournament game in a local tournament 15 years ago due to table talk from an outsider, I personally would be against giving advice during the game. Better to have the mentor play a couple exhibition/friendly matches with the new player before the season starts IMHO. Any questions can be answered then.

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duff
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Post by duff »

As long as both experianced coaces are of similar skill and willingness it should be a good learning tool. As long as it dosn't turn into the vets using the newbs as proxies while they make all the choices

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Post by MattShepherd »

Maybe I should put a game cap on the "assisted coaching," then. Obviously the degree of skill of the experienced coaches will vary, as well as the learning curve of the new coaches.

I can totally see how having Joe the Idiot beating you repeatedly because Barry the Genius is playing for him could be frustrating. So I think a cap is a really good idea, yes.

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