2 Dwarf Runners

Want to know how to beat your opponents, then get advice, or give advice here.

Moderators: Valen, TFF Mods

Post Reply
Pregal
Rookie
Rookie
Posts: 35
Joined: Sun Nov 16, 2003 9:45 pm
Location: Eindhoven, The Netherlands

2 Dwarf Runners

Post by Pregal »

Hi everybody,

I've got a little question that I would like some feedback on. I've just played another match and both my runners increased above the 51spp's. The first runner has block and dodge (and MV+ but the same moment he aged and lost it) and the second one has St4, block and tackle. What to give them? The aging is no big problem, the first one didn't fail, the second one lost an AV but that's not so bad I think so I'll keep him. The rest of my team is pretty much bashy orientated with 8 longbeards (3 with guard and MB, 1 with guard, 2 with 0 spp's, 1 with kick and 1 with DP), 2 blizters with guard and MB and 2 troll slayers (1 with SF and guard, the other with MB and guard). I've got 6 rerolls and btw both rolls are just normal skills.
Myself I was thinking about accurate on the first runner and strip ball on the second. What do you all think of it? Thanks for the input.

Reason: ''
Winner of the Mega Gaming Day 2003 Bloodbowl Tournament (Netherlands) and now a proud owner of a new Necromantic Team, woohoo!
User avatar
bluetooth
Star Player
Star Player
Posts: 725
Joined: Tue Mar 04, 2003 10:56 am
Location: Helsinki, Finland
Contact:

Post by bluetooth »

Give one of the players pass block. Really.

For the first player, give pass block or accurate. That second player of yours is definetely more of a defender. I'd give him strip ball or pass block.

Reason: ''
Nuffle Sucks!
Superior Heretic
Nuffle Blasphemer's Association
Winner of [url=http://www.hattrick.org/Common/default.asp]Hattrick[/url] Talk Blood Bowl Cup V, VI and VII
Post Reply