LRB5.0 + Chaos Pact, Slann & Underworld Creepers
1.1M GC teams
12/6/0 scoring +1 pt for TDs and Cas (upto +3)
2 normal and 2 double skills per team (you may take normal skills instead of doubles if you like)
1 skill can vetoed at the start of each game
No inducements except Master Chef for halflings and bribes for gobbos
I am thinking of taking skaven along and having the following:
4 x GR (320)
2 x Bl (180)
6 x LR (300)
1 x Thr (70)
1 x apo (50)
3 x RR (180)
For the skills, I was thinking of maybe doubling up, so 2 x GR with block and 2 with wrestle/horns/2 heads (or 2 x guarding Blitzer).
As 1 skill can be vetoed, I am guessing that 1 x kick or 1 x Strip Ball would be the vetoed skills every game, so am finding it a bit tricky to decide. All help welcome
