AG4 Werewolf - rolled 10 for 2nd skill.

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Gaixo
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AG4 Werewolf - rolled 10 for 2nd skill.

Post by Gaixo »

Topic is fairly self-explanatory. One of my necro werewolves has AG4 and rolled a 10 for his second advancement. The 10 was not a double. I can see the value in adding MA or AV, but I worry about him surviving long enough to get dodge + block.

In the short term, I'm in the middle of the playoffs and will be playing dark elves or orcs next, and a win would deliver me to lizardmen or more orcs. In the long term, this team will most likely see another 16-25 games.

Not a whole lot of other development on my team. Block/Dodge/MB werewolf is the only standout, also have two blocking golems, a tackling wight, zombie kicker and two useless ghouls. My other wight died. :cry: Any advice appreciated.

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Coach
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Re: AG4 Werewolf - rolled 10 for 2nd skill.

Post by Coach »

A Werewolf is already fast enough imo and you could do with the standard skills, especially to protect that great agility increase. So I would take Block personally.

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Joemanji
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Re: AG4 Werewolf - rolled 10 for 2nd skill.

Post by Joemanji »

+1

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Re: AG4 Werewolf - rolled 10 for 2nd skill.

Post by Ulthuan_Express »

Aye, Block. A move boost can be great on them, but not at the expense of something that basic and useful.

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Gaixo
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Re: AG4 Werewolf - rolled 10 for 2nd skill.

Post by Gaixo »

Thanks, guys.

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