kick off roll: Streaker!
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kick off roll: Streaker!
A halfling has had a little too much to drink and has decided to run onto the pitch after discarding all his clothes!
- 2 3 5
Stunty, Disturbing Presence, Drunk!
Drunk!
This halfling is so drunk he can hardly stand let alone walk! He moves in the same way as a fanatic. If he moves onto a square with the ball he will attempt to pick up the ball. If he moves into a player he will attempt to block them (he only wants to give them a hug!)
The streaker will stay on the field until the end of the drive, end of the half or is taken off the field (KO, injury or death)
- 2 3 5
Stunty, Disturbing Presence, Drunk!
Drunk!
This halfling is so drunk he can hardly stand let alone walk! He moves in the same way as a fanatic. If he moves onto a square with the ball he will attempt to pick up the ball. If he moves into a player he will attempt to block them (he only wants to give them a hug!)
The streaker will stay on the field until the end of the drive, end of the half or is taken off the field (KO, injury or death)
Reason: ''
4 catchers and a thrower with hail mary pass, what could possibly go wrong?
- inkpwn
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Re: kick off roll: Streaker!
the coach making the roll will 'control' him (although control is a little loose term)
Reason: ''
4 catchers and a thrower with hail mary pass, what could possibly go wrong?
- inkpwn
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Re: kick off roll: Streaker!
So free disposable lineman on the kick off table? (as in you make the roll, place him on the line and let him take up on of your 3 player minimum).
All i can see happining is the controlling coach turning over fast.
All i can see happining is the controlling coach turning over fast.
Reason: ''
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Re: kick off roll: Streaker!
need to work out a way of randomizing where the drunk appears on the pitch, and the drunk does not count towards any actions for your team. He just moves around randomly and tries to pick up the ball and give players hugs
Reason: ''
4 catchers and a thrower with hail mary pass, what could possibly go wrong?
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- Cupcake
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Re: kick off roll: Streaker!
On the start of each turn he could move random 3 squares. Roll a scatter and that is the direction he moves 3 sqaures. He ignores all tackle zones and if he collides with somebody he makes a block. During turns he acts like an opposing player (has a tackle zone etc). If he is knocked over and not hurt he will use his 3 move to stand up.
Reason: ''
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Re: kick off roll: Streaker!
cbakke managed to say what i wanted basically
Reason: ''
4 catchers and a thrower with hail mary pass, what could possibly go wrong?
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Re: kick off roll: Streaker!
I like it!
Reason: ''
Chaos Pact, Chaos Dwarf, and Underworld, among other new teams for the Cyanide Blood Bowl game.
- harroguk
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Re: kick off roll: Streaker!
I made a few changes to your idea and added it to my random weekly events @ viewtopic.php?f=16&t=32130
Halflings For Justice
The Halflings for Justice Campaign is raising awareness by invading pitches at all the blood bowl matches this round.
Halflings For Justice
The Halflings for Justice Campaign is raising awareness by invading pitches at all the blood bowl matches this round.
- At the beginning of every drive roll a dice to see what side (Left/Right) of the pitch the Halfling Protester enters at. Place the halfling on the receiving teams side of the pitch on the halfway line (Pushing a player out of the way if required).
- Every Turn (For both coaches) roll the scatter dice and move the protester his full movement in that direction.
- If he leaves the pitch he will not come on again until the next drive.
- He does not need to dodge from tackle zones as players don't consider him a threat.
- If he enters the square with the ball in he attempts to pick it up.
- If he runs into another player he attempts to block(/hug) them.
- The Protester will NOT assist or be assisted with blocks.
- He has tackle zones like normal (Which must be dodged out of).
- There are no SPP awarded for injuring the Protestor.
- Stats = MA3, ST2, AG3, AV6, Stunty, Dodge
Reason: ''
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Re: kick off roll: Streaker!
Love it. D6+fame to have the right to place the streaker on the pitch, scattered like a kickoff. Lasts until the end of the drive, is injured/knocked out, or runs back into the crowd.cbbakke wrote:On the start of each turn he could move random 3 squares. Roll a scatter and that is the direction he moves 3 sqaures. He ignores all tackle zones and if he collides with somebody he makes a block. During turns he acts like an opposing player (has a tackle zone etc). If he is knocked over and not hurt he will use his 3 move to stand up.
Reason: ''
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