As you can see I was naughty and went for pro despite the overwhelming win by sure hands in the poll. I already have an +mv +mv ogre and a +ag ogre, so this one won't be the ball carrier. And, I love pro, so I don't regret that. Because of the other ball carrier ogres I'm still not too interested in sure hands, although I haven't ruled it out. Only met one team with strip ball so far.
The ogres on the team:
1 +ag, [normal skill roll]
2 +2 ma, break tackle, stand firm
3 block, guard, stand firm
4 block, grab, guard, multiple block
5 noob
13 block, dodge, pro, [double skill]
The snots are useless, accept for one +ag (and niggling, sadly).
So, what do I go for on the blodger? I'm actually considering taking guard or stand firm. The teams I face are mostly(/only) bashers, because of the high tv (1950), which makes tackle less useful. Accurate followed by strong arm could be very useful for ttm (especially because of pro), but I'm really not convinced that would be worth it.
I'm thinking about taking accurate on the +ag ogre instead, and then getting me a diving catch snot.
Is diving tackle on the blodger an alternative? Imagine him with bt dodging in to a cage and holding on to everyone, standing up with help from some guards.
