6+4 on Werewolf

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dode74
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Re: 6+4 on Werewolf

Post by dode74 »

0.03858% if you consider all 6 skillups and accept that more than just 2 10s or 1 11 can be rolled.

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Jimmy Fantastic
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Re: 6+4 on Werewolf

Post by Jimmy Fantastic »

Always always always take the MA boys !

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Valmar
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Re: 6+4 on Werewolf

Post by Valmar »

Jimmy Fantastic wrote:Always always always take the MA boys !
Yeah I did and I still don't regret it.
I can't imagine I even didn't consider it at first, now after reading almost all of you guys advocate it, I know I did well.

thanks all

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spubbbba
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Re: 6+4 on Werewolf

Post by spubbbba »

Wolves are such targets for fouls as it is I don’t think AV10 would make enough of a difference, plus with claw being such a popular skill, though it would depend on your league make up. But the hit and run tactic has always suited werewolves and the +2 MA helps make sure he is nice and safe after hitting his chose target.

A MA10 and AG4 wolf would be outstanding and so versatile, BT bull centaurs are scary enough and the wolf can move 1 square more before GFI’s, plus he will dodge with AG4 all the time. With blodge he would be phenomenal.

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