Doubles on a Pact DE
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Doubles on a Pact DE
I have a Chaos Pact team with a DE with Block and Dodge, and he rolled a double. On a regular roll I would have gone with leap. So...MB? Guard?
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- Tritex
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Re: Doubles on a Pact DE
If you are planning to make him a leaper then Guard can be very useful 

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Re: Doubles on a Pact DE
It's not because you roll a double that you have to take it. Virtually your entire team has access to strength skills so why bother?
On a Pact DE after blodge I like horns and then side step, tackle or diving tackle. Leap is good too but Horns is really brilliant.
On a Pact DE after blodge I like horns and then side step, tackle or diving tackle. Leap is good too but Horns is really brilliant.
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Re: Doubles on a Pact DE
Stand Firm. Having just finished a game against a pact team with a blodge ST dark elf I can attest to the efficiency of the combination...
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Re: Doubles on a Pact DE
Definately see SF as a poor choice as I value sidestep higher and you can get that for less TV.. Think I would just go for standard skills, there are plenty of good ones to choose from even without mutations.
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Re: Doubles on a Pact DE
+1 SS > SF on a DE. Drop the double and go for the skill you planned ahead..if u want a leaper take leap. CP dont need much doubles and have an eye on our TV, so take a normal skill. I took horns and i love it!dines wrote:Definately see SF as a poor choice as I value sidestep higher and you can get that for less TV.. Think I would just go for standard skills, there are plenty of good ones to choose from even without mutations.
An AG4, ST4, block, dodge blitzing player is a very good ball hunter...a threat for your opponent!
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Re: Doubles on a Pact DE
If you decide to go ball hunting with a Horned Dark Elf, isn't Wrestle a better choice instead of Block?
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Re: Doubles on a Pact DE
True, but Block makes him a better ball carrier and thus more of an all-rounder. But then, he is still pretty good at ball hunting with Horns and later Tackle.Da_Great_MC wrote:If you decide to go ball hunting with a Horned Dark Elf, isn't Wrestle a better choice instead of Block?
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Re: Doubles on a Pact DE
Sure..therefore my DE build is Wrestle, Horns and Dodge and next will be Strip Ball, Block or SideStep...Da_Great_MC wrote:If you decide to go ball hunting with a Horned Dark Elf, isn't Wrestle a better choice instead of Block?
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Re: Doubles on a Pact DE
Depends what you want to use him for, he really doesn't need a double though, all his normal skills are good enough
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Re: Doubles on a Pact DE
I agree that you don't really need the double but like having Mighty Blow on as many players as possible so I might be tempted by that. 

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Re: Doubles on a Pact DE
In all fairness were only seeing 1 player from the team also and it all depends on what the rest of the team is shaping up like and where this guy actually fits 

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