After the OT half is over, everyone including the fans and the ref are sick of watching such a dull game. They begin to take things into their own hands.
Every turn, one random player (including all players on the pitch, both teams) is the target of a thrown object. Make an injury roll for that player. The player currently holding the ball is immune, pick a different player. If the ball carrier ever loses the ball, he is thrown off the pitch by the referee, literally. Make an injury roll for him exactly as if he were pushed into the crowd. The game continues until all players are gone, or until someone scores. If at any point there are no players on the field, each player rolls 1D6 for every fan factor. For each six rolled, one of the opponents fan factor is killed in the ensuing riot. Whichever player rolls more sixes wins the game. In case of a tie, keep fighting......
If everyone dies, who cares who wins.
At some point, there will only be one team (fan?) left. One to nothing, we win!
