For the ogre I suggest first piling on, that'll help to cause some more cas and get SPP's and then block. If you want your ogre more safely give him block first and then piling on. On doubles I think the best choice is leader, so the ogre has a re-roll.I would suggest to develop your team like this:
Try to develop your blitzers, they are the keyplayers in a human team. They can do both, the grinding game and the running game. You can also use them as catchers when it is neccesary.
Two of your blitzers need guard one tackle at their first skill. Then give them mighty blow, strip ball, one piling on (but not one of the guard guys).
On doubles dogde is a good choice and one with dauntless.
A human blitzer with Block, Dauntless, Mighty Blow or Piling On is a headache for your opponents big guys or ST4 players.
For your catchers the first skill must be block, it will help to protect them. Then sure feet and then sprint. On doubles Nerves of Steel.
For the throwers I would suggest first accurate then safe throw. On doubles strong arm.
For the lineman it might be block at first, one with kick, one or two dirty players (it depends on your playing stile) on doubles guard or dodge.
Personally I like frenzy but that's a bit silly.
