-I search and read the previous posts and the sticky- about that but I want a discussion if possible-
yesterday I started a Lizardmen team, since it is a short term team I went with
6 saurus
5 skinks
3 RR
4 FF
Usually I don't like starting with less than 7 FF but since it is a ream for a few games I needed raw power.
I played vs. rookie skavenwith rat ogre.
He killed a skink on his 1st turn, scored on the 2nd so I was a bit afraid...
Then I scored on turn 8, delaying the TD, killinig a linerat on the way (he failed the apo), 2nd half scored on turn 8 by playing on his RO who got him 4 turnovers (he kept puttin him back on his fett for some reason while 3 saurus were surrounding him, weird...)
So far so good...
Of course I rolled a 1 for the winnings so I have only 40k and can't buy the apo and I rolled a 2 for the FF while a 3 was enough to increase it

The good part and my point is that 2 players got a skill
A saurus who rolled a double
A skink who rolled a simple skill...
I wish it was the opposite so I could take block/block or blok /sure hands...
Next games are vs Humans with ogre and dark elves
For the saurus I tought first stand firm or ignore the double and take block or break tackle... Now I torn between:
Leader
Stand firm
Frenzy
Block
Break tackle
I didn't tought about Leader directly but it struck me this morning as I seem to use those RR a lot with lizzies, both for blocks and ball handling and it helps the whole gang and not just him.
The skink will get side step altough I just tought that diving tackle could be a nice trick.
Any thought welcome