piling on

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Agentrock
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Post by Agentrock »

I haven't seen anything on it either...we use it as is currently (decide to DT after the dodge roll).

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Dave
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Post by Dave »

no need for DT.

perhaps a slight rewording but that's all

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Post by DwarfFanatic »

What the change for? It totally takes the fun outta play a strength team and kiciking the snot outta other teams. By playing a strength team you give up the ability to score at will like the elves. In return, you gain the ability to lay a real hurting on teams. And BTW, I still see the Agility team scoring even with 4 or 5 players if thier coach is smart, just from a higher movement and a higher agility. I say save PO, or other wise all the teams out there will be nothing but Elves.

It is not that I have something against Elves other than the fact that they are well overplayed.

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Post by Mocaiv »

I have always assumed that the Piling On player declares he is doing so BEFORE the armour roll. The rules says "may use this skill after he has made a block, but only if the victim was knocked over". I thought you would use the skill right after the block and so before the armour roll.

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Post by MixX »

Perhaps.. I agree that for balance reasons it should be changed back to 3rd ED rules, but I can easily imagine (fluff-wise) how the skill is used after the Armour Roll... after all, to the Blocking player the Block and the Armour Roll is the same (you hit the opponent!) then, if the hit didn't feel good, you'd pile on the opponent..

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Post by Skummy »

Mocaiv wrote:I have always assumed that the Piling On player declares he is doing so BEFORE the armour roll. The rules says "may use this skill after he has made a block, but only if the victim was knocked over". I thought you would use the skill right after the block and so before the armour roll.
viewtopic.php?t=1651

The above thread pretty well details the change, and it was started by a BBRC member. PO will almost certainly be changed in the next rules review, but the question is what will it be changed to?

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Post by Kruppe »

I asked this question to the fanatic office:



"Piling On

Do you choose whether to use Piling On after the block has been made or after the armour roll?

The latter seems so overpowered and is almost an automatic injury"

This is the answer, but the email came with private and so forth, so you wont get names.:


HI There
Its the former. Hope this helps.
Cheers, hear from you soon,

XXXX

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Post by Dave »

he's wrong (if I read correctly, getting a little late)

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Post by Darkson »

Never, ever trust an answer you get from one of the Trollz (or whatever name they're calling themselves this week)!

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Post by DoubleSkulls »

Kruppe wrote:I asked this question to the fanatic office...
:o Not a troll?

Regardless he's wrong according to the rule book. You choose to use PO after the armour roll.

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Post by Kruppe »

So you say, but it at least gives hope regarding the october rulechange!!!!

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Post by Tukakamin_IV »

I was tossing around some ideas in my house league about pile-on.
First: Make it a foul, you are hitting someone that is down.
Second: Make it a trait, a lame one, but GW did it for dauntless and jump up
Third: +2 to the amour roll instead of +Str

Looks like everyone liked #3.

Has anyone tried something similar to this? If so how did work out?
If not I'd love to hear opinions on this.

I think #3 really fixes a broken rule.

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Post by Grumbledook »

3 sucks its just the same as claw, so does making it a trait

i would like to see how making it back to declaire before the armour roll pans out before anything else happens

or making it a foul action would be the best imho

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Post by Xtreme »

I think just changing it back to the way it was will be enough. i don't ever remember anyone complaining about it then. But something has to be done. I think this is one of the obvious changes in the Rules Review.

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Post by Valen »

Make it a trait

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