Range Ruler - Pass template

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Deneb
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Range Ruler - Pass template

Post by Deneb »

Hi,

to avoid any discution, we created this template for the Pass Range Ruler.
Who can check it to confirm that it is correct?

Code: Select all

4XXXXXXXXXXXXXXXXX
3BBBBBBXXXXXXXXXXX
2BBBBBBBBXXXXXXXXX
1BBBBBBBBBXXXXXXXX
0LLLLLBBBBBXXXXXXX
9LLLLLLLBBBBXXXXXX
8LLLLLLLLBBBBXXXXX
7SSSLLLLLLBBBBXXXX
6SSSSSLLLLLBBBXXXX
5SSSSSSLLLLBBBBXXX
4SSSSSSSLLLLBBBXXX
3QQQSSSSLLLLBBBXXX
2QQQQSSSSLLLBBBXXX
1QQQQSSSSLLLBBBXXX
0XQQQSSSSLLLBBBXXX
001234567890123456
This should as well correspond (if I didn't make any mistake) to the pass template of SkiJunkie JavaBowl.

:D 8)
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Post by Darkson »

I'm more confused by that than I ever was by the range ruler!! :o

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Post by Deneb »

hi,

Sorry if it doesn't look clear.
Difficult to show something with the code option.

But take an exemple remember your Battle Ship game ;-)

L13-l5 = Bomb or this case is too far?

Some people in my League says too far, some says Long Bomb, some dont care,....

:D 8)
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Post by Darkson »

I'd just measure it with the range ruler :roll:

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Post by Darkson »

[sorry, double post]

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Post by Asmodan »

Using the range ruler is easier i say, but i believe that its almost correct except that short pass is only 3 squares while long pass is 4.

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Post by Deneb »

Hi,

Take another example so.

So the rules says:
If the line between two passing ranges crosses the receiving
player’s square, then you should use the higher range.
If you are 1 square behind in your half. There is 13 squares to the TD..
If you take the Range-Rule. The Line cross just a little bit the last square.

So you have to take the higher ranger, meaning that it is too far
So does it mean that from the last square from your half, you can't throw in the end Zone?

And so far , the JavaBowl is not correct?

:D 8)
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Post by Darkson »

Can't comment on Javabowl, but we always said if part of the square was over the line then it was out of range.

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Post by Anthracis »

That is exactly what we do. Even if the tiniest bit of the next range is on the target square, the higher range is used. So if the end of the ruler crosses the target, it's too far.

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Post by Mike_Black »

Normally each band is 3.5 squares long. So a longbomb would be 14 squares. That means if you are standing on your side of the LOS you can throw a longbomb to the endzone (if you throw in a straight line).
Anthracis wrote:Even if the tiniest bit of the next range is on the target square, the higher range is used. So if the end of the ruler crosses the target, it's too far.
You could play like this, but tell me are you using a magnifying glass? :)

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Post by Darkson »

Right, just measured it on my board, and from the way we played as above, a player on the LOS can reach the endzone of the square directly in front of him, and 1 to either side. Anywhere else is out of range.

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Post by Deneb »

Hi,

Who is volonteer to create all possible cases as I have done above?

Like this, we can compare differents versions and take the most reasonnable/correct?

:D 8)
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Post by Darkson »

Two posters with Bo sticks? :o

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Post by slackman »

each range on the ruler is 3.5 squares measured in a straight line, EXCEPT for the long bomb, which is only 3. this means that if you're standing on the LOS you can throw into the endzone. so this gives you a grand total of 13.5 squares, not 14. javabowl interprets this correctly. if you're one back from the LOS, we've always ruled you cannot throw it into the endzone, as only a sliver of the ruler reaches the receiver. the breakdown as measured in a straight line is as follows:

quick:1-3
short:4-7
long:8-10
bomb:11-13

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Post by plasmoid »

Short range is not 7 squares in a straight line. Only 6.
Remember, if the range-divider is situated anywhere within the recievers square, then the longer range is used.

Martin :)

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