Best skill combinations?

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Tomas
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Post by Tomas »

Anything on Wardancer, at the beginnig he is good, than perfect :wink:

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Orin
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Post by Orin »

Vindicta Mickey wrote:Hmmm....

A gutter runner with sprint, very long legs and sure feet... 1 turn TD wonder!

You don't need all that to make a 1 turn TD, seeing someone doing it with a right-out-of-the-box Gutter Runner on Eurobowl made me realize WoodElf Catchers can do it as well. And it isn't that difficult either (Okay, sure feet helps!)

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Chapas
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more combinations

Post by Chapas »

Defense:
- BLock+Dodge+Side step OR Block+ Guard+ Side step (good defender)
- Diving takle + Side step + Dodge + Block (i hate the gobbos GRRR)
- Stand firm + guard ( i love it for human blitzers)

Killers:
- Piling on + M.Bowl ( +St +1 if you want, more easily than RSF)
- Jum up + Piling on (ohh the norses are back)

Atack:
- Stand firm + Dodge (My humans never have a turn over for Dodge)
- Accurate + Pro (For Ogres witch Gobbos :p)
- hail mari pass + Diving catch (Tipical )
- Side step + jump up (where is the catcher ?)


ok, i like tuis conbinates :P

HUMAN POWER !!!

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IronAge_Man
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Re: more combinations

Post by IronAge_Man »

Chapas wrote: - Accurate + Pro (For Ogres witch Gobbos :p)
Accurate doesn't work with Throw Team-mate. Only Pass or Pro does.

Some more combos:
VLL + Pass Block + Catch (+AG too, if you're lucky) - usually a Gutter Runner setup
Shadowing + Side Step +MA increase (usually with blodge too) - Elf blitzers or catchers
NoS + Catch + Pass (Dump Off, Dodge and Pass Block help too) - on a go-between Elf Thrower
NoS + Catch + Pass Block (+ Leap, +AG, Side Step/Shadowing all good too) - on an Elf catcher or GR, scare your opponent when he tries to pass
Big Hand + NoS - Skaven Thrower (good with Safe Throw) or GR (good with Leap), maybe +AG beastmen too.
Pass Block + Foul Appearance
Guard + Leap +AG increase - superb on a line-elf, for squirming into cages prior to a Leaping Blitz by another player.
+St + Blodge (Leap with Ag4+, Side Step and Guard all good too)- Damn near unstoppable player, esp if they are already St4 or Ag4.

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Post by madhobbit »

The combination of Block, Dodge and Side Step makes a very irritating player. They hardly go down, and they'll never go where you want them.

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juck101
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Post by juck101 »

yep block-dodge sidestep and guard.
Amazing skill set can often wish you never blocked/blitzed players with this skill combo

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Post by IronAge_Man »

Some more...

Dauntless + Multiple Block + Leap (best on Ag4+, Horns, Pro also good) - for the ultimate cage-buster; load assists on the corner of the cage, leap in and hit the ball-carrier and the corner player.

Frenzy + Strip Ball/Tackle (Block, Horns, Mighty Blow also good) - get the ball off those annoying blodgers

Stand Firm + Guard + Block + Break Tackle - good standard Black Orc/Saurus/Bull Centaur/Big Guy setup

Break Tackle + Tackle/Strip Ball (Stand Firm and Dodge also good) - Overcome the Saurus' two biggest weaknesses; getting stuck and blodgers.

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orcdom
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Post by orcdom »

piling on and mighty blow i use on 1 or 2 of my chaos dwarf blockers (highest cas rate there for me)

leader and kick are good for hobgoblins

skaven gutterrunners VLL and sprint are a pain in the arse

btw whats a bloger, block+dodge?
Steve

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Post by Old Man Draco »

Yep, have a look at the Abrev list in the Newbie section. You'll find a lot there! :smoking:

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