
Best skill combinations?
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- Orin
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Vindicta Mickey wrote:Hmmm....
A gutter runner with sprint, very long legs and sure feet... 1 turn TD wonder!
You don't need all that to make a 1 turn TD, seeing someone doing it with a right-out-of-the-box Gutter Runner on Eurobowl made me realize WoodElf Catchers can do it as well. And it isn't that difficult either (Okay, sure feet helps!)
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The truth of the BBRC 2004 finally hits home:
"What!? No more Dauntless Ogres!?"
"What!? No more Dauntless Ogres!?"
- Chapas
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more combinations
Defense:
- BLock+Dodge+Side step OR Block+ Guard+ Side step (good defender)
- Diving takle + Side step + Dodge + Block (i hate the gobbos GRRR)
- Stand firm + guard ( i love it for human blitzers)
Killers:
- Piling on + M.Bowl ( +St +1 if you want, more easily than RSF)
- Jum up + Piling on (ohh the norses are back)
Atack:
- Stand firm + Dodge (My humans never have a turn over for Dodge)
- Accurate + Pro (For Ogres witch Gobbos :p)
- hail mari pass + Diving catch (Tipical )
- Side step + jump up (where is the catcher ?)
ok, i like tuis conbinates
HUMAN POWER !!!
- BLock+Dodge+Side step OR Block+ Guard+ Side step (good defender)
- Diving takle + Side step + Dodge + Block (i hate the gobbos GRRR)
- Stand firm + guard ( i love it for human blitzers)
Killers:
- Piling on + M.Bowl ( +St +1 if you want, more easily than RSF)
- Jum up + Piling on (ohh the norses are back)
Atack:
- Stand firm + Dodge (My humans never have a turn over for Dodge)
- Accurate + Pro (For Ogres witch Gobbos :p)
- hail mari pass + Diving catch (Tipical )
- Side step + jump up (where is the catcher ?)
ok, i like tuis conbinates

HUMAN POWER !!!
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the last Human macho
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Re: more combinations
Accurate doesn't work with Throw Team-mate. Only Pass or Pro does.Chapas wrote: - Accurate + Pro (For Ogres witch Gobbos :p)
Some more combos:
VLL + Pass Block + Catch (+AG too, if you're lucky) - usually a Gutter Runner setup
Shadowing + Side Step +MA increase (usually with blodge too) - Elf blitzers or catchers
NoS + Catch + Pass (Dump Off, Dodge and Pass Block help too) - on a go-between Elf Thrower
NoS + Catch + Pass Block (+ Leap, +AG, Side Step/Shadowing all good too) - on an Elf catcher or GR, scare your opponent when he tries to pass
Big Hand + NoS - Skaven Thrower (good with Safe Throw) or GR (good with Leap), maybe +AG beastmen too.
Pass Block + Foul Appearance
Guard + Leap +AG increase - superb on a line-elf, for squirming into cages prior to a Leaping Blitz by another player.
+St + Blodge (Leap with Ag4+, Side Step and Guard all good too)- Damn near unstoppable player, esp if they are already St4 or Ag4.
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Some more...
Dauntless + Multiple Block + Leap (best on Ag4+, Horns, Pro also good) - for the ultimate cage-buster; load assists on the corner of the cage, leap in and hit the ball-carrier and the corner player.
Frenzy + Strip Ball/Tackle (Block, Horns, Mighty Blow also good) - get the ball off those annoying blodgers
Stand Firm + Guard + Block + Break Tackle - good standard Black Orc/Saurus/Bull Centaur/Big Guy setup
Break Tackle + Tackle/Strip Ball (Stand Firm and Dodge also good) - Overcome the Saurus' two biggest weaknesses; getting stuck and blodgers.
Dauntless + Multiple Block + Leap (best on Ag4+, Horns, Pro also good) - for the ultimate cage-buster; load assists on the corner of the cage, leap in and hit the ball-carrier and the corner player.
Frenzy + Strip Ball/Tackle (Block, Horns, Mighty Blow also good) - get the ball off those annoying blodgers
Stand Firm + Guard + Block + Break Tackle - good standard Black Orc/Saurus/Bull Centaur/Big Guy setup
Break Tackle + Tackle/Strip Ball (Stand Firm and Dodge also good) - Overcome the Saurus' two biggest weaknesses; getting stuck and blodgers.
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- orcdom
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