Ok, having read all the posts and given them time to settle just wanted to throw my opinion out there.
My understanding is that JJ wants someone to be able to play a team forever in a league setting while keeping the TR in a playable range. To do this the BBRC is looking at adding a hard cap on TR...if Im wrong on this let me know!
To me adding an artifical TR cap suggests the core BB rules are flawed. By flawed I mean the current rule set should be designed to self regulate TR, which it currently doesnt. If these rules were designed correctly TR should fluxuate around a certain TR range without going higher or adding in an artifical cap. To me, and again this is my opinion, adding a hard cap is easy way out. It is a bandaid...it achieves the purpose but doesnt address the root cause of the problem.
The current methods for naturally regulating TR are already built into the system...niggling injuries (along with retirement), death and aging. Unfortunately in the name of a "kinder gentler" BB these are not as effective as they use to be (well...maybe not aging...I have never thought aging was good for anything

)
What is the solution? Not sure but here are some thoughts:
1) Let my TR be detemined on the pitch...please dont force me to retire a player, fire a coach or a hottie Orc cheerleader (hubba hubba!) to meet a TR cap...let my player die an honorable death on the pitch (taking a few elves with him in the process I hope

).
2) If bringing the blood back into BB isnt going to happen then I would like to see the TBB idea playtested. It addresses aging, has a target TR range instead of one hard set number, and finally it leaves the decision on how to get my TR back down to me...I can either retire them ahead of time...or watch them get slaughtered on the pitch if I choose to ignore the warning signs. With the hard cap I can only start retiring/firing folks.
Anyway that how I see it...sorry for the long post.
-Gutripper