Strong Arm thrower + Double

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double for a strong arm human thrower

Nerves of Steel
23
66%
Guard
2
6%
Dodge
8
23%
Go for Accurate anyway
1
3%
Other
1
3%
 
Total votes: 35

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Juggernaut
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Strong Arm thrower + Double

Post by Juggernaut »

In my human team, I've got a thrower that was lucky to get a double on his 1st advancement, and now, after 7 matches he has another advancement and boom, I rolled double 1. what to do? I planned to give him accurate as his next skill, but I don't wanna waste a double on my Captain. I think the best options are Nerves of steel and Guard.
only one of my blitzers already has Guard, so I think it would help my team more if he takes Guard.
any ideas?
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Post by neverdodge »

I think i could be tempted with dodge, or nos . Do you got another thrower in teh team ? and if yes, what skill he got ?

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Post by Juggernaut »

I already have another thrower, but he has only 4 SPPs. I plan to give him Block, Hail mary pass...(Nos on doubles)

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Post by sean newboy »

NOS or Dodge as an alternative.

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Post by lightingbug »

Have you looked at taking Leader or Pro. RR are always good.

If you take NoS, try to get Safe Throw quickly. that lineorc you're throwing past will get that lucky 6 on you and your NoS was just wasted.

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Post by kadu-c »

I would take Dodge, or maybe Sure Feet as Throwers often have to GFI to reduce the range.

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Post by Redfang »

Have you considered Frenzy? 8)

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Post by Thadrin »

Sure feet is a great idea. Nerves of steel is good. Catch would possibly prove useful (catcher gets ball, hands it to thrower, who moves and passes it to catcher number 2...no need for rerolls)

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Post by Arkan »

Depends a little on your style of play.

The way it sounds, your second thrower will be the thrower for out-of-the-pocket type passing game. So this cool guy, could be your running quarterback, thereby advancing him quicker with an occasional TD. So I guess my initial thought would have been a) NoS if you want to pass with him from the safety behind the line b) dodge, if you would like a more elfish style of game, dodging through defense and then going for the short (or quick) pass to a waiting receiver. But when I read the suggestion for sure feet, that looked pretty appealing as well.
But with accurate already, I'd probably go for NoS.

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Post by McDeth »

lightingbug wrote:Have you looked at taking Leader or Pro. RR are always good.

If you take NoS, try to get Safe Throw quickly. that lineorc you're throwing past will get that lucky 6 on you and your NoS was just wasted.
he's alrerady got pass and Sure Hands so i dont see the point of taking leader or pro. Plus you cant waste a skill like leader on such an important player.

Has to be Dodge

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Post by Sputnik »

or maybe Sure Feet as Throwers often have to GFI to reduce the range.
If it's only about the range then you should go for sprint instead of Sure feet :lol: A TRR is all you need...sure hands and pass take care of the rest.

Still, dodge looks more tempting... :wink:

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Post by Juggernaut »

Damn, almost everybody writes here "take dodge, take dodge", but the poll is in the favor of NoS.
That makes me mad. :evil:
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Post by Arkan »

okay, clarifying my post:
I'd take NoS. Just thought, that depending on your style of play, that may not be the best of choices for you and you may consider the elfish alternative.
Still my favourite choice would be NoS.

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Post by kadu-c »

Sputnik wrote:
or maybe Sure Feet as Throwers often have to GFI to reduce the range.
If it's only about the range then you should go for sprint instead of Sure feet :lol: A TRR is all you need...sure hands and pass take care of the rest.

Still, dodge looks more tempting... :wink:

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Of course, but I always say "the best is the enemy of the good". I mean that I prefer moving 2 extra squares and stay on my feet on the 2nd one, rather than attempting to move 3 extra squares and falling on the first one... But I must admit I'm always very (too?) careful... Maybe I will buy a shaking cup to give me more confidence ! :D

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Post by Juggernaut »

Thank U guys,
I gave him NoS. :lol:
I just hope he will use it at least as much as he would use Guard.
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