Advice, skill for BOB

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Pushag
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Advice, skill for BOB

Post by Pushag »

I just rolled a double for my BOB (10) and I dont want to increase his MA.
Do you have any advice what skill or trait I should take for him?
I always use him at the LOS.

The rest of my team:
4 Linemen (no skills)
1 Linemen (+1AG)
2 BOB (no skills, except for this new skill or trait I will pick)
4 Blitzers (block as usual, one with leader)
1 Th (+accurate)
1 Troll
1 Goblin (+block, sidestep and AG 4)

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Nagash
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Post by Nagash »

... for conservative Orc play... Stand Firm.

In a Cage-play he´ll be good and for defense he can effectively shut down any widezone. Defensively he´ll also put pressuere on the opponent - that dodge with no risk of failure should be used to put him in multiple TZ´s to tie down opposing players...

For something very alternative...

Try Diving tackle... Everyone is gonna dodge away from him, and that -2 to dodge is gonna burn RR´s and most certainly cause a turn-over... Very sneaky but hey.... Orcs are sneaky scumbags... :D

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I find your lack of faith, disturbing...

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Pushag
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Post by Pushag »

Thanks Nagash

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Post by Nagash »

Pushag wrote:Thanks Nagash
Anytime!

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Post by sean newboy »

I would have chosen Break tackle.

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Post by Juggernaut »

Stand Firm is the obvious and I think the best choice.
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Post by DoubleSkulls »

I really like Frenzy on BOBs as a 1st double. The extra chance to knock people over ought to increase the number of casualties he gets - and its great for punching holes in the line and sideline drives.

If not then Stand Firm (but it doesn't help get SPPs and realistically its going to take ages to get Block & Guard too).

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Post by Blammaham »

I agree with ian I think frenzy is great on st 4 players.S.

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Post by swilhelm73 »

Frenzy or Dodge.

The former increases the damage he can do, the latter keeps him alive longer. If you play alot of dwarves the latter is less of an issue of course.

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Post by NightDragon »

For once I agree with Sean.

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Post by Cooper »

ianwilliams wrote:I really like Frenzy on BOBs as a 1st double. The extra chance to knock people over ought to increase the number of casualties he gets - and its great for punching holes in the line and sideline drives.

If not then Stand Firm (but it doesn't help get SPPs and realistically its going to take ages to get Block & Guard too).
Completely agree with Ian here.
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Post by Khrage »

I also love Frenzy on BoBs. Either SF or Frenzy won't dissapoint you in the long run.

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